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Daniel Eden's Blogs

Gunship-X -- Move Along

It's been over a month since my last blog and during that time I've been plugging away at Gunship-X in what little free time I have. I can't say there haven't been hiccups along the way, but progress is being made. Slow progress, but progress nonetheless.

Author Daniel Eden Date 04/01/2009 (12:23 am) Comment 11 comments

Gunship-X -- The Hard Road

It's been a while since I've posted a blog about my still-in-development-under-a-working-title-game Gunship-X. I figured I'd remedy the recent lack with a big one since it's been such a long time...

Author Daniel Eden Date 02/26/2009 (7:10 am) Comment 11 comments

Gunship-X -- Strike SLAVE

Unfortunately, my Christmas/New Years vacation was a bit too busy to get much done on the project so... Gunship-X is plodding along. Progress has been steady but slow -- mainly because I'm worki...

Author Daniel Eden Date 01/07/2009 (7:47 am) Comment 7 comments

Gunship-X -- A.E.G.I.S. and Salvo Projectiles

As noted elsewhere, I've been slack and/ or busy of late so I haven't really been putting much work into my Gunship-X project. That changed last week, however, when I finally got some time to myself ...

Author Daniel Eden Date 12/06/2008 (10:46 pm) Comment 6 comments

Gunship-X -- Effects systems

I don't normally bother blogging but given the slackers in #garagegames still haven't unbanned me after my ISP had conniptions... I've been doing a bit of work on my game of late -- some gameplay...

Author Daniel Eden Date 09/04/2008 (7:59 am) Comment 10 comments