Knee-deep in the design process...
Author Stacy Davidson Date 10/20/2001 (7:51 pm) Comment 0 comments
Concept Artist found and some horrible computer problems.
Author Ian Wheat Date 10/20/2001 (3:09 pm) Comment 0 comments
Agent, still chugging away...
Author Brock Ferguson Date 10/20/2001 (9:48 am) Comment 1 comments
Myrmidon Phase One, Week Seven
Author Justin Mette Date 10/20/2001 (6:33 am) Comment 1 comments
Sound added to Crime Force deathmatch test demo.
Author Doyoon Kim Date 10/19/2001 (2:14 pm) Comment 2 comments
Corporate Engines is going well - still plenty of work to be done though. Plus summary of areas within the prog.
Author Benedict Walmisley Date 10/19/2001 (8:10 am) Comment 0 comments
We've released Avoyd version 1.5, along with a new demo. To celebrate the occasion I'm posting my first .plan to GarageGames.
Author Doug Binks Date 10/19/2001 (6:35 am) Comment 2 comments
Shipping games, what a drag :)
Author Phil Carlisle Date 10/18/2001 (11:14 am) Comment 1 comments
Work on the Vagrant Software site is going well and the site is almost ready for launch. UG still in a dormant stage but some progress has been made.
Author Greg Findlay Date 10/17/2001 (12:33 pm) Comment 0 comments
Author Tim Gift Date 10/16/2001 (7:59 pm) Comment 5 comments
