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Toby W. Allen's Blogs

Working on VT3 in 1080P

So over the last six months I've been very quiet - For the most part this has been due to the fact that I couldn't talk about the projects that I've been working on. What's great thought is that I hav...

Author Toby W. Allen Date 02/06/2007 (7:32 pm) Comment 2 comments

{Game++} A success! 150ppl+!

{Game++} This year's Game++ Event we put on in the Union conference room was a big success! We had over 150+ students, lecturers...

Author Toby W. Allen Date 05/19/2006 (5:11 pm) Comment 6 comments

Game++ and new opportunities

Game++ We have 11 xbos 360's in the layout, 2 HD tvs, and loads of freebies. We've expected over 200+ students and game developers from the region. We're exposing a load of stuff.; from new ga...

Author Toby W. Allen Date 05/17/2006 (2:16 am) Comment 1 comments

{Game++} Game Development Open Day

{Games++} It's finally here, Games Development Day has become {Games++} and we can now confirm the date and venue: // Wed...

Author Toby W. Allen Date 04/26/2006 (12:45 pm) Comment 1 comments

EA's Open Day

EA's open day Well I've just come back from a day at the EA studios in Chertsey, south of London - I was invited to attend as I'm looking for jobs for the moment as dev lead/producer type role...

Author Toby W. Allen Date 04/10/2006 (12:16 am) Comment 3 comments

Gamasutra Article

Hey, Thought I'd put a little mention here as my Gamasutra article has been posted - [url=http://www.gamasutra.com/features/20060330/allen_01.shtml]Student Postmortem: The University of Leeds Game De...

Author Toby W. Allen Date 04/01/2006 (2:14 pm) Comment 2 comments

Tips and Tricks, little goodies, Tribes 2 Assets...

Tribes 2 Assets Since I've been doing a lot of research into the vehicles and weapons recently, I've stumbled upon some forum posts which had compiled version of Tribes 2 Assets. Now I thought...

Author Toby W. Allen Date 02/19/2006 (2:43 pm) Comment 8 comments

TDN Work, more tutorials.. vehicles and GUI

Well I've been busy on the Torque front, althought I really should be working on University work. Simple Vehicle This has been a really fun thing to play with. I got an old model up and I ...

Author Toby W. Allen Date 02/11/2006 (6:34 pm) Comment 2 comments

TDN Resources

Hey all, happy new year! This is a quick little post to say that I've started three sections which I'll be working on in the next few weeks. The first being the Research section for visual styles, ...

Author Toby W. Allen Date 01/03/2006 (10:59 am) Comment 0 comments

End of year update...

So what's been going on for the last few weeks... Society Stuff Society wise, we've been having difficulties getting things going towards our current projects, this is mainly due to the fac...

Author Toby W. Allen Date 12/23/2005 (2:52 pm) Comment 2 comments

Plan for Toby W. Allen

GDS - Event more members and AGM

Author Toby W. Allen Date 09/28/2005 (3:06 pm) Comment 5 comments

Plan for Toby W. Allen

GDS Support and Fresher's Fair

Author Toby W. Allen Date 09/23/2005 (1:11 am) Comment 2 comments

Plan for Toby W. Allen

NinjaSticks finalisation, character problems our next game for Torque.

Author Toby W. Allen Date 09/16/2005 (12:57 am) Comment 8 comments

Plan for Toby W. Allen

State of Torque and the GG Website

Author Toby W. Allen Date 09/10/2005 (1:02 am) Comment 15 comments

Plan for Toby W. Allen

mocap, mocap and more mocap... and some other updates. Now moving into the animation phase of Ninjasticks.

Author Toby W. Allen Date 07/29/2005 (6:08 pm) Comment 1 comments

Plan for Toby W. Allen

Mocap...the bane of my life!

Author Toby W. Allen Date 07/21/2005 (8:29 pm) Comment 4 comments

Plan for Toby W. Allen

More information on NinjaSticks, the Devathons and GDS Leeds. This is specifically covering Motion Capturing and animation.

Author Toby W. Allen Date 06/13/2005 (7:04 pm) Comment 3 comments

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