Game Development Community

Plan for Stacy Davidson

Knee-deep in the design process...

Author Stacy Davidson Date 10/20/2001 (7:51 pm) Comment 0 comments

Plan for Ian Wheat

Concept Artist found and some horrible computer problems.

Author Ian Wheat Date 10/20/2001 (3:09 pm) Comment 0 comments

Plan for Brock Ferguson

Agent, still chugging away...

Author Brock Ferguson Date 10/20/2001 (9:48 am) Comment 1 comments

Plan for Justin Mette

Myrmidon Phase One, Week Seven

Author Justin Mette Date 10/20/2001 (6:33 am) Comment 1 comments

Plan for Doyoon Kim

Sound added to Crime Force deathmatch test demo.

Author Doyoon Kim Date 10/19/2001 (2:14 pm) Comment 2 comments

Plan for Benedict Walmisley

Corporate Engines is going well - still plenty of work to be done though. Plus summary of areas within the prog.

Author Benedict Walmisley Date 10/19/2001 (8:10 am) Comment 0 comments

Plan for Doug Binks

We've released Avoyd version 1.5, along with a new demo. To celebrate the occasion I'm posting my first .plan to GarageGames.

Author Doug Binks Date 10/19/2001 (6:35 am) Comment 2 comments

Plan for Phil Carlisle

Shipping games, what a drag :)

Author Phil Carlisle Date 10/18/2001 (11:14 am) Comment 1 comments

Plan for Greg Findlay

Work on the Vagrant Software site is going well and the site is almost ready for launch. UG still in a dormant stage but some progress has been made.

Author Greg Findlay Date 10/17/2001 (12:33 pm) Comment 0 comments

Plan for Tim Gift

Just a little heads up for those of you working on player shapes... I'm going to add an option to not display the player's body first person, mounted images will have a "first person" offset used to ...

Author Tim Gift Date 10/16/2001 (7:59 pm) Comment 5 comments