Game Development Community

Plan for Matt FunkyDo Madsen

I am lead programmer/designer for SigFig.com as well as the CEO. I am currently spending the majority of my time programming low level games. Eventually, I plan on releasing a professional 3D title under SigFig.com

Author Matt FunkyDo Madsen Date 10/27/2002 (10:59 am) Comment 1 comments

Plan for Jason Resch

I am a game designer/developer designing a game Darkness descends previous called Darkness falls. I hope design our own hand-held console and my own gadgets and then will start in research & development of new video game technologies.

Author Jason Resch Date 10/27/2002 (12:20 am) Comment 0 comments

Plan for James Lupiani

I've been playing on and off with a multipass/multitexture material system for Torque. I'm testing it using Melv May's fxRenderObject framework, and once I'm satisfied with it I intend to expand it for use in interiors and shapes.

Author James Lupiani Date 10/26/2002 (5:49 pm) Comment 6 comments

Plan for Kelly "Dervish" Beck

Update Realm Wars about info in dialog

Author Kelly \"Dervish\" Beck Date 10/26/2002 (11:20 am) Comment 1 comments

Plan for Melv May

Okay, I'm back from my honeymoon in Toronto (and surrounding areas) and had a fab time. Sorting out an awful lot of post-wedding stuff at the moment as well as trying to get my sleeping pattern ...

Author Melv May Date 10/25/2002 (7:35 am) Comment 3 comments

Plan for Timothy Steven Clarke

Recently finished music & sound effects for several cool games, including "Enigma: Rising Tide" (soundtrack only) and "Godzilla Destroy all Monsters Melee".

Author Timothy Steven Clarke Date 10/25/2002 (12:20 am) Comment 0 comments

Plan for Josef Jahn

The plan in which I rant, among other things, about GCC3 and the implications for MinGW-users...

Author Josef Jahn Date 10/23/2002 (12:38 pm) Comment 0 comments

Plan for Jason Resch

Write Games Corporation ltd. is designing a game Darkness descends previous called Darkness falls. Write Games Corporation ltd. also hope to start publishing company so Write Games Corporation ltd. can publish it's own games. we hope design our own hand-held console and then will start in research & development of new video game technologies.

Author Jason Resch Date 10/23/2002 (6:17 am) Comment 0 comments

Plan for Muresan Robert Zoltan

Blue Sky - My first commercial game.

Author Muresan Robert Zoltan Date 10/22/2002 (4:11 pm) Comment 0 comments