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Swag Em Up

Introducing my next project, the fabled ... Swag Em Up! It'll have explosions and pixels and ... and ... and stuff.

Author Steve Acaster Date 02/26/2015 (9:39 am) Comment 9 comments

Updates to Torque 2D, Torque 3D, and Community

Hey all. It's been a while since I posted a blog with some real meat. This blog contains important announcements regarding Torque 2D, Torque 3D, and the community itself. Continue reading to learn about the new chapter for T2D, fun demos for T3D, and how the new moderator TEAM is taking the fight to the spammers!

Author Michael Perry Date 02/25/2015 (8:24 am) Comment 31 comments

afxTacNuke: WIP preview

A work-in-Progress look at 'afxTacNuke' the beginning of a modular weapon system that uses afx technology by ArcaneFX. This building block uses the afx 'Fire in the Sky' assets to simulate an ICBM launch. Still working on original art for the particle effects and effectrons but for now, it works in tandem with UAISK bots to fend off enemy attackers.

Author Gibby Date 02/19/2015 (3:05 pm) Comment 1 comments

Adding FOV Slider to Options

Field of View Slider for Default Options. Adds a slider at the bottom of the Graphics Pane under the Gamma Slider.

Author Jason Campbell Date 02/18/2015 (10:12 pm) Comment 8 comments

The Master's Eye - playable demo part deux

Just before the end of last year I was able to release the playable demo of my game The Master's Eye. Now there is a new release!

Author Richard Marrevee Date 02/14/2015 (12:36 pm) Comment 6 comments

MyRPG Master on Steam - early access !

MyRPG Master - Create your own RPG without a single line of code. MyRPG Master is now available on steam, after 10 years of Torque engine studying.

Author Vincent BILLET Date 02/14/2015 (8:49 am) Comment 12 comments

New Torque3D forums are online

I know that a bunch of people have attempted this in the past, but this time we might finally be able to move the community to a new forum!

Author Lukas Joergensen Date 02/10/2015 (4:28 am) Comment 73 comments

Amphibious Assault Level WIP shot

Just a quick screenie of a level I'm setting up to test a new game type as well as new vehicle and character setups...

Author Gibby Date 02/07/2015 (5:06 pm) Comment 5 comments

Ammo Pigs!

My *13th* game made with iTGB has been released. My thoughts on the aging engine that I have yet to part with.

Author Chris Jorgensen Date 02/07/2015 (1:04 pm) Comment 8 comments

Torque 3D 3.6.3 released

And only 2 months overdue! See inside for details about the 3.6.3 release, and some exciting tidbits about the upcoming 3.7 release.

Author Daniel Buckmaster Date 02/05/2015 (4:19 am) Comment 17 comments