Christopher Dapo's Blogs
Author Christopher Dapo Date 04/17/2007 (3:07 pm) Comment 3 comments
Author Christopher Dapo Date 03/31/2007 (10:20 am) Comment 0 comments
Yup, those are screenies! I do what I can, though I wish to do much more...
Author Christopher Dapo Date 04/27/2005 (11:47 am) Comment 6 comments
They say it takes time to walk along a long, lonely road before you will reach your destination. I think I was just picked up by a hot gal in a ferrari! ...And we's flyin' baby! Got Torque?
Author Christopher Dapo Date 03/04/2005 (7:10 pm) Comment 2 comments
Donating my time to forward this weekend's GID Event (irc.maxgaming.net - #gameinaday) as a 2D artist for whatever I can help with...
Author Christopher Dapo Date 08/14/2004 (7:38 pm) Comment 3 comments
The pains of being a low buget indie developer sink deep and hurt constantly, but knowing that the pain will leave when I have something to show for it makes it all worth while to keep trudging towards the goals. Thus, some goals...
Author Christopher Dapo Date 07/23/2004 (10:32 pm) Comment 3 comments
It's only a matter of time before I unleash my wrath upon this great community of talent and dive nose first into development! It's time to prepare!
Author Christopher Dapo Date 07/16/2003 (10:50 am) Comment 1 comments
Current Tasks - 1) Mouxhim Design; 2) Samera Design; 3) Nightmare Funpark Continued; 4) Realm Wars Issues; 5) Website; 6) Horror Masters on Hold.
Author Christopher Dapo Date 03/01/2003 (3:55 pm) Comment 0 comments
Main Goals: 1) Help the Realm Wars Project. 2) Complete screenplay for Nightmare Funpark and post positions to fill in Help Wanted section. 3) Update website with current project(s) info.
Author Christopher Dapo Date 02/18/2003 (1:08 pm) Comment 0 comments
