Game Development Community

Plan for Curtis Turner

V12 aquisition, devlopment machine aquisition, and the finalization of some company details.

Author Curtis Turner II Date 08/09/2001 (4:23 pm) Comment 0 comments

Plan for Chris Druckenmiller

Finally time to start putting money where my mouth is.

Author Chris Druckenmiller Date 08/09/2001 (2:44 pm) Comment 0 comments

Plan for Nathan Mielcarek

Buy V12 engine. Make games. Become famous. :D

Author Nathan Mielcarek Date 08/09/2001 (2:26 pm) Comment 0 comments

Plan for Mark Gipson

On the streets.

Author Mark Gipson Date 08/08/2001 (10:12 am) Comment 0 comments

Plan for Ryan J. Parker

V12, Carowinds, and a new job!

Author Ryan J. Parker Date 08/07/2001 (7:47 am) Comment 0 comments

Plan for David Heim

Working for a Mechs game, mixing Quake - Metal Gear Solid and Mechwarrior with quite an asiatic style ! Actually I'm rendering 2d mechs with Photoshop for my Game Final Fall. See some exemples : [ur...

Author David Heim Date 08/06/2001 (9:57 pm) Comment 0 comments

Plan for Aaron Haugh

Plan File#7 Hello everyone. I would like to announce a new member to the EMC team. Bryce Haugh has decided to lend his skills to the GEV project. Yes, we are related. :) This is great news! EM...

Author Aggrippa Date 08/06/2001 (9:55 am) Comment 1 comments

Plan for Joseph Kamai

USMC WARRIORS DEV "BOOT" This project will take the First person shooter (FPS) to the next level. I know what a lot of you might be thinking; "Oh no, not another FPS! Its been done to death!" Not like this it hasn't. To call it an FPS is really understating it. Doom is an FPS, as is quake, DF:LW, OFP, Rouge Spear, etc. Our title is more of a hybrid. It is an FPS first, but it will have many elements of a Role Playing Game (RPG), making it a cross between the two.

Author Joseph Kamai Date 08/05/2001 (9:56 pm) Comment 1 comments

Plan for Phil Carlisle

Almost out of time! :)

Author Phil Carlisle Date 08/05/2001 (12:30 pm) Comment 0 comments