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Josh Moore's Blogs

What's up & T2d

I don't feel like typing too much right now, but I come with screenschots. :D ... Basicly I've gotten into CSG, t2d, working with torque script again(too much C++,), and more stuff on the shader engi...

Author Josh Moore Date 08/22/2007 (7:06 pm) Comment 2 comments

Lightning Anyone?

After a long time of off-and-on development, I finaly have a functional, decent looking(IMHO) lightning effect for the Torque Shader Engine bounty packaged and submitted! It's taken about 5 major code...

Author Josh Moore Date 10/07/2006 (9:50 pm) Comment 36 comments

Quick .plan - TSE works...

Hey GG, long time no .plan. Here's a quick run-down of a few of the projects I've been working on in recent months: TSE Lightning: A complete rewrite of the lightning object/system with...

Author Josh Moore Date 09/18/2006 (10:15 pm) Comment 6 comments

Illumina: Development continues...

I'm not one for posting .plans, as the time could be better used coding, but today I thought I'd let you all know what I've been doing lately. Around January of this year, the Illumina team(and it'...

Author Josh Moore Date 02/18/2006 (6:53 pm) Comment 19 comments

Plan for Josh Moore

Illumina gets a GUI makeover...

Author Josh Moore Date 12/04/2005 (9:40 pm) Comment 22 comments

Plan for Josh Moore

Illumina goes prone!

Author Josh Moore Date 08/30/2005 (12:20 am) Comment 4 comments

Plan for Josh "The_Force" Moore

Illumina starts fresh with Torque 1.3, and is comming along nicely.

Author Josh Moore Date 10/23/2004 (3:26 am) Comment 13 comments

Plan for Josh "The_Force" Moore

Progress on Illumina's Super Weapons.

Author Josh Moore Date 07/20/2004 (5:08 pm) Comment 7 comments