Game Development Community

The Game - progress

Still working on my project and decided to keep you a little bit updated. I will keep you updated here about major changes.

Author Duion Date 03/10/2013 (11:14 pm) Comment 18 comments

Torque 2D: Android Support and More!

Greetings everyone! Torque 2D is improving every day, gaining momentum as more people join the effort. This blog covers the Android port for Torque 2D, amazing improvements to the core engine, steering committee results, and more!

Author Michael Perry Date 03/07/2013 (10:01 am) Comment 14 comments

Deo (action adventure game)

Meet with Deo! His magical crown has been stolen by the evil demon Lukas. Deo faces a challenge to find his lost crown in one fascinating adventure.

Author Lyubomir Mandzhukov Date 03/06/2013 (5:31 am) Comment 14 comments

Proof of Concept: Adding Networking to Single Player Games

RPGs are one of my favorite genres in games. I absolutely love the open world feel of Morrowind and Oblivion (have not played Skyrim, someday). So these are single player games that I can go and role play a character completely independent of the main story line. Why add networking?

Author Demolishun Date 03/05/2013 (10:18 pm) Comment 10 comments

Additional Environments And Gui Redux 9000

Finally got round to creating some new environments. And then redid the whole GUI process for the umpteenth time ... again.

Author Steve Acaster Date 03/03/2013 (4:22 pm) Comment 14 comments

Trio Grounds Pack for Torque 2D Now Available!

The newest pack I have been working on for the last 3 months off and on during free time is my Ground Pack Trio, This pack is made for Torque 2D and is used to create the ground players walk on. This pack has 2 functions actually. First it can be used as a side scroller/platformer type base, or two, it can be used as a zelda tile layout, whatever works for your game.

Author Will Zettler Date 03/03/2013 (7:17 am) Comment 0 comments

MAP Updates / DWP News [Updated 3/10]

Some new updates to the Multiplayer Assembly Package are being added based on feedback from the users who own the pack, and some more info on the Dynamic Weather Pack, all inside!

Author Robert Fritzen Date 02/28/2013 (8:48 pm) Comment 5 comments

T2D MIT supporting TMX maps

TMX maps rendering in T2D MIT, with collision and object support via a new TmxMapAsset and TmxMapSprite class.

Author William Hilke Date 02/28/2013 (3:23 pm) Comment 5 comments

WinterLeaf Entertainment

Hello Garage Games community! We are WinterLeaf Entertainment and we have spent enough time away from this community.

Author WinterLeaf Entertainment Date 02/27/2013 (7:19 pm) Comment 9 comments

TGE 1.4.2

TGE 1.4.2 is long and forgotten about but it still holds potential, some games still run on it and they are pretty popular.

Author JD Date 02/27/2013 (5:26 pm) Comment 28 comments