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J. Alan Atherton's Blogs

Progress on Watcher

This is just a compilation of posts at my weekly blog. If you've already read the posts there, not much has changed in this post. This represents the past month of work on my game "Watcher". Things...

Author J. Alan Atherton Date 06/04/2007 (2:21 pm) Comment 5 comments

Watcher announcement

Watcher is the working title of my latest project. It's a 2D top-down action RPG in a steampunk-ish setting. The action part of the RPG is like a top-down free flight shooter (like a scroller, but i...

Author J. Alan Atherton Date 05/02/2007 (8:27 pm) Comment 0 comments

Plan for J. Alan Atherton

So, I finally did the GID thing. Since screenshots are the most important/interesting part of .plans, here they come. ...

Author J. Alan Atherton Date 07/18/2005 (5:48 pm) Comment 1 comments

Plan for J. Alan Atherton

Bulwark progress and a simple design method. Network functionality.

Author J. Alan Atherton Date 02/02/2005 (11:48 pm) Comment 0 comments

Plan for J. Alan Atherton

We have the area contained, sir! This weekend was quite productive. I even have a screenshot to prove it. The keyboard-controlled marker now places objects and acts as a target in firing mode. In...

Author J. Alan Atherton Date 01/24/2005 (7:58 pm) Comment 5 comments

Plan for John "Cycletronic" Atherton

Learning to focus. Better ballistic aiming formula. Keyboard controls for piece placement. Plans for the next step.

Author J. Alan Atherton Date 01/21/2005 (8:25 pm) Comment 0 comments

Plan for John "Cycletronic" Atherton

Starting up a new game code-named "Bulwark." This just discusses my progress with the game. Two plans for the price of one!

Author J. Alan Atherton Date 01/21/2005 (6:33 am) Comment 0 comments