Author Aggrippa Date 07/26/2001 (7:58 pm) Comment 0 comments
we plan to dominate the world with or gaming idea.... or something
Author Brent "blacklikemysoul" Cerrato Date 07/26/2001 (11:08 am) Comment 0 comments
Moving, writing etc.
Author Phil Carlisle Date 07/26/2001 (7:58 am) Comment 0 comments
Author Peter Riley Osborne Date 07/25/2001 (4:31 pm) Comment 1 comments
Moving onto Alpha 1 for our WWII project Normandy-1944 using the V12 engine.
Author Bob Chow Date 07/25/2001 (9:16 am) Comment 0 comments
Author Tim Gift Date 07/25/2001 (8:32 am) Comment 4 comments
MMORPG-SIM "time of the dragon"
Author Tony "Chrome Crow" Cromer Date 07/25/2001 (12:06 am) Comment 0 comments
Having the NTDF decline for my team to help on their project, im stepping up production of the SS2PP. Sounds are coming along, and i managed to create what i call "4 point floating terrian rendering" This is an idea i come up with when on the peak of lion rock, looking from 6,500ft above the valley below. This consists of using multiple "layers" of terrian. The base is a generic browning grass, which in incompasses a lower polygon "underbrush" the second layer is the trees, which are rendered as a single entity from a distance, but a the polygon production script allows them to pop up seamlessly. The thrid layer is a higher poly "terrian", IE, snow, grass, ice, rock. The final layer is World shading, allowing the clouds to cast shadows onto the terrian.
Author Devlin "Cliffswallow" Baker Date 07/24/2001 (11:39 am) Comment 0 comments
A 3D conversion of a BBC Classic... more to follow
Author Dominic Costello Date 07/24/2001 (9:47 am) Comment 0 comments
