Game Development Community

Guimo's Blogs

Warscale 38 - On being afraid

I may be an idiot and a bad blogger but I have never backed up from something just because I was afraid of it... except for that cute blonde once many years ago when I was still young and handsome because his boyfriend was just like Arnie...

Author Guimo Date 04/23/2009 (6:29 am) Comment 9 comments

Warscale 37b - Habemus logo

This post is completely out of my schedule but Im really excited. I just got what I expoect to be the definitive Warscale logo!!!

Author Guimo Date 04/16/2009 (5:57 am) Comment 11 comments

Warscale 37-When a hobby becomes a burden? Never!

There are times when you try to work on your project and think... what for... I will never finish it... its a loss of time... I should start this other project instead... WRONG!!!

Author Guimo Date 04/13/2009 (8:54 pm) Comment 8 comments

Warscale 36 - Back to the design table

The strangest thing happens when they reach Makha, they reach as warm blood creatures and in comsequence they are constantly hunted by undeads who search them to take them to their vampire masters in order to get some favour. These souls learn to hide and sometimes stay ‘alive’ for many years but the dark, eerie place slowly turns them into crazy wandering souls.

Author Guimo Date 03/30/2009 (9:39 pm) Comment 0 comments

Warscale 35 - Do you want a flame sword?

After the extremely-dull-and-boring last week blog, I really hope I can make up with you with this new blog. After all... what is a fantasy game without some nice looking magical effects?

Author Guimo Date 03/09/2009 (5:45 am) Comment 6 comments

Warscale 34 - Game creation procedure

If you survived my last week biblical-proportions blog or you are still reading it, here is another. Mostly bug fixes and internal changes so no nice images this time.

Author Guimo Date 02/24/2009 (7:31 pm) Comment 2 comments

Warscale 33 - Back to work

Im sure some of you were already thinking -Thank god this guy stopped writing his blog all weeks-. Unfortunately for you I was just resting.

Author Guimo Date 02/10/2009 (5:14 am) Comment 11 comments

Warscale 32 - Alpha!

Happy new year to everybody reading this blog! So, this blog is to announce that Warscale has reached Alpha state!!! What does alpha means? It means that this game is feature complete. ...

Author Guimo Date 01/08/2009 (3:41 am) Comment 7 comments

Warscale 31 - GuiSceneView and heavy Rant.

Hi everybody reading this series! Heavy and serious rant This is a heavy and long section. Feel free to skip it all. I hope you've had a great xmas with your family as I did with mine. B...

Author Guimo Date 12/29/2008 (3:18 pm) Comment 5 comments

Warscale 30 - Sounds and IM Chat

Hi everybody! After the last week debauchery, I decided to clear everything up and start again. Im still not sure where did I fail but I can swear I did everything exactly the same way and now the so...

Author Guimo Date 12/15/2008 (10:13 pm) Comment 1 comments

Warscale 29 - Im not a sound engineer

Hi everybody, For those brave enought to continue reading, this is more a frustration entry and a r...

Author Guimo Date 12/04/2008 (8:08 pm) Comment 3 comments

Warscale 28 - Lots of improvements

Hi Everybody! This post is extremely large due to not being able to post for 2 weeks. This will be a real test even for those who have encouraged me. My boss is back so I think I can resume with m...

Author Guimo Date 11/27/2008 (2:12 am) Comment 5 comments

Warscale 27 - Updated terrains

Hi everybody! This will be my last post for a couple of weeks. AS I commented you my boss is out for two weeks and will leave me alone. I'm strongly considering a 1 week vacation starting right now...

Author Guimo Date 11/09/2008 (3:12 pm) Comment 7 comments

Warscale 26 - OptionsDlg

Hi everybody! The weather change in Australia is driving me crazy. One day is 34C and the next day is 15C. I'm sweating and then the night gets cold and if I cover myself I start sweating again. I ...

Author Guimo Date 11/02/2008 (4:52 pm) Comment 3 comments

Warscale 25 - Single Player and Disconnection

Hi everybody still reading this series! This was a busy week (as usual) with lots of challenges. Originally I had planned to devote the week to the end game procedure, but, as I told you the last w...

Author Guimo Date 10/28/2008 (3:28 pm) Comment 4 comments

Warscale 24 - Loading procedure

Hi everybody! This weekend, I forgot the laptop charger in the office meaning that I was unable to code as much as I wanted but of course that means more time with my family. As there was such a ni...

Author Guimo Date 10/21/2008 (3:54 pm) Comment 3 comments

Warscale 23 - Game Lobby

Hi everybody. Here is another edition of the Warscale blog again. First of all, thanks to Deborah, Apparatus and Leroy for your comments on my previous blog. This has been a really busy week so I h...

Author Guimo Date 10/13/2008 (5:51 pm) Comment 6 comments

Warscale - Game creation dialog

Hi again to spend precious time of their lives reading this series. What was planned This week I was completely focused on improving the game creation process and in the way I found a lot o...

Author Guimo Date 10/05/2008 (3:33 pm) Comment 3 comments

Warscale - Editors integration complete

Hi everybody! This was an awesome week for me. I had a great time with my family and there was also a good development on Warscale. One of the nice things was that my HP laptop has came back fro...

Author Guimo Date 09/29/2008 (4:54 am) Comment 7 comments

Warscale - Update and rant

Hi everybody! This post is just to update on the progress of Warscale and make a personal comment. So, first comes the update. Update Things are going fine since the last post. I have improv...

Author Guimo Date 09/22/2008 (5:24 pm) Comment 14 comments