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Guimo's Blogs

Warscale 51 - As good as air

Where the hero of this tale fights hordes of bugs while rehauling all the game UI for a faster gameplay and wonders how is he going to create a texture of air.

Author Guimo Date 11/18/2009 (1:59 pm) Comment 4 comments

Warscale 50 - Cards on the table

On the last episode, our hero (that would be me) was fantasizing about how he was going to be easy to create 15 creatures in a week. Unfortunately, the reality is a whole different thing. But our hero always has a card on the sleeve.

Author Guimo Date 11/08/2009 (6:05 am) Comment 3 comments

Warscale 49 - 4 new staffs and a hat request

A wizard needs a hat. If anybody would like to send me one I will create a new magic item and you will be able to set the hat abilities. Your name will appear near the hat in the equipment editor.

Author Guimo Date 10/10/2009 (7:32 am) Comment 1 comments

Warscale 48 - Terrain elements and more equipment

The last two weeks were all about the terrain and I think I made a good progress. I also created 2 more items and updated the game interface. Judge yourself.

Author Guimo Date 10/05/2009 (4:56 am) Comment 9 comments

Warscale 47 - Making it simple is not so simple

My wife was sent to the US for a conference. This means she left me with my son which is a lot of work but it also means that, after my son went to bed, I was free to do whathever I wanted... like (without anything better to do) programming my game.

Author Guimo Date 09/19/2009 (6:39 am) Comment 4 comments

Warscale - Keeping it simple

If you have a sword then you can have a mace, and a morning star, and a staff, and a bow, and a crossbow, and throwing daggers, and shurikens and sais and daggers. But then a sword is not enough and then you need a Katana, a sabre, a falchion, a two handed sword. And of course each weapon requires its own animation system because you are not going to fight with a bow the same way you do with a sword. Do you see the problem?

Author Guimo Date 08/27/2009 (4:38 am) Comment 5 comments

Warscale 45 - Teaching new tricks to an old dog

Some people say you cant teach new tricks to an old dog but fortunately TGE is an very flexible old dog.

Author Guimo Date 07/17/2009 (1:20 pm) Comment 5 comments

Warscale 44 - You cant always win...

I usually post everytime I have something to show but in this case Im posting to comment about my failure. I guess a blog should be about what you did right and what your did wrong. On the end you learn more on your mistakes than your successes.

Author Guimo Date 07/13/2009 (7:59 am) Comment 1 comments

Warscale 42 - A day of good luck

I guess everybody has got one of those days when everything goes wrong and I can say Im quite used to those days around me. But today I want to talk about one day when everything goes fine. Granted, this is an extremely strange occurrence like a full planetary alignment but now I know it can happen.

Author Guimo Date 06/18/2009 (12:17 pm) Comment 3 comments

Warscale 41 - Quick blog

Many small updates to the game interface. Now I have no more excuses not to start creating equipment... sure...

Author Guimo Date 06/09/2009 (3:32 am) Comment 1 comments

Warscale 41 - Starwars, Startrek, space-time and Warscale

I really love reading other people blogs and I know you do too... so I guess the conclusion is that you should start reading other people blogs and stop reading this one... is just logical...

Author Guimo Date 05/30/2009 (2:25 pm) Comment 5 comments

Warscale 40 - Handling weapons

What is the blade compared to the hand which wields it?... Those words show that Thulsa Doom was indeed a cleric of incredible wisdom. Unfortunately it also says that Thulsa Doom was not a game programmer.

Author Guimo Date 05/13/2009 (10:09 pm) Comment 9 comments

Warscale 39 - The perfect view

Im not a FPS guy. I have made a couple of frags in my time and I really love the FEAR and HL series, but its not my favorite game type. For me, games should look less like real life simulations and more like board games.

Author Guimo Date 04/29/2009 (12:43 pm) Comment 4 comments

Warscale 38 - On being afraid

I may be an idiot and a bad blogger but I have never backed up from something just because I was afraid of it... except for that cute blonde once many years ago when I was still young and handsome because his boyfriend was just like Arnie...

Author Guimo Date 04/23/2009 (1:29 pm) Comment 9 comments

Warscale 37b - Habemus logo

This post is completely out of my schedule but Im really excited. I just got what I expoect to be the definitive Warscale logo!!!

Author Guimo Date 04/16/2009 (12:57 pm) Comment 11 comments

Warscale 37-When a hobby becomes a burden? Never!

There are times when you try to work on your project and think... what for... I will never finish it... its a loss of time... I should start this other project instead... WRONG!!!

Author Guimo Date 04/14/2009 (3:54 am) Comment 8 comments

Warscale 36 - Back to the design table

The strangest thing happens when they reach Makha, they reach as warm blood creatures and in comsequence they are constantly hunted by undeads who search them to take them to their vampire masters in order to get some favour. These souls learn to hide and sometimes stay ‘alive’ for many years but the dark, eerie place slowly turns them into crazy wandering souls.

Author Guimo Date 03/31/2009 (4:39 am) Comment 0 comments

Warscale 35 - Do you want a flame sword?

After the extremely-dull-and-boring last week blog, I really hope I can make up with you with this new blog. After all... what is a fantasy game without some nice looking magical effects?

Author Guimo Date 03/09/2009 (12:45 pm) Comment 6 comments

Warscale 34 - Game creation procedure

If you survived my last week biblical-proportions blog or you are still reading it, here is another. Mostly bug fixes and internal changes so no nice images this time.

Author Guimo Date 02/25/2009 (3:31 am) Comment 2 comments

Warscale 33 - Back to work

Im sure some of you were already thinking -Thank god this guy stopped writing his blog all weeks-. Unfortunately for you I was just resting.

Author Guimo Date 02/10/2009 (1:14 pm) Comment 11 comments

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