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Tim Newell's Blogs

MGT's iPhone Development

MGT currently sits with 5 apps published to the app store. Development has been fun and lets team members focus on their own ideas.

Author Tim Newell Date 10/18/2009 (2:26 pm) Comment 4 comments

Another Full Time Indie...

Well on June 9th I quit my day job of being a Programmer Analyst at a Mental Health Center to become a full time Indie Game Programmer for MaxGaming Technologies (MGT). Today however is the big day a...

Author Tim Newell Date 06/19/2006 (12:02 pm) Comment 12 comments

Been Busy...

I have had a very busy schedule lately. I work as a Programmer Analyst for my day job and I am an indy game developer in my free time. (Just quit a third parttime job as a tech at Best Buy) Things are...

Author Tim Newell Date 12/31/2005 (10:49 am) Comment 1 comments

Plan for Tim Newell

I am officially now a member of Max Gaming Technologies, makers of the Fantastic game "Dark Horizons: Lore Invasion". I've known Adrian, Ed, and the other guys for years now and finally decided a few...

Author Tim Newell Date 08/27/2005 (9:06 am) Comment 2 comments

Plan for Tim Newell

Working on new game and I got a mac. Plus uploaded a new Resource.

Author Tim Newell Date 07/25/2005 (4:23 pm) Comment 5 comments

Plan for Tim Newell

Finished up the nokia port of our puzzle game Decoder.

Author Tim Newell Date 06/02/2004 (4:51 pm) Comment 7 comments

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Mobile Phones, Grey Tones, Alien Conspiracy

Author Tim Newell Date 04/03/2004 (11:45 am) Comment 0 comments

Plan for Tim Newell

Here is a sample of what I have been working on lately. TGE for the ngage.

Author Tim Newell Date 04/01/2004 (7:35 pm) Comment 3 comments

Plan for Tim Newell

Finishing up current game. Looking at 3d game next.

Author Tim Newell Date 06/09/2003 (2:27 pm) Comment 0 comments

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Jack the Uni-Psychle has been unleashed!

Author Tim Newell Date 04/14/2003 (5:37 pm) Comment 6 comments

Plan for Tim Newell

Postmortem: Then and Now: A look at my two PDA Software Titles . Some notes about what to do and what not to do when developing (PDA) games.

Author Tim Newell Date 03/16/2003 (2:44 pm) Comment 2 comments

Plan for Tim Newell

Well, my game is finished and its available to purchase. Where Im heading now.

Author Tim Newell Date 09/25/2002 (3:43 pm) Comment 11 comments

Plan for Tim Newell

It's been a while and I finally have a project that Im working on.

Author Tim Newell Date 08/06/2002 (5:42 am) Comment 2 comments

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Been a while. New Tutorial - Theme Manager. Artists looking for a project?

Author Tim Newell Date 06/07/2002 (6:57 pm) Comment 0 comments

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Unveiled current game project.

Author Tim Newell Date 03/18/2002 (1:21 am) Comment 6 comments

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Still looking for artist....fighting with it.

Author Tim Newell Date 03/13/2002 (1:49 pm) Comment 9 comments

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My thoughts on Gaming Models. (MMORPG, FPS, etc)

Author Tim Newell Date 03/07/2002 (2:37 am) Comment 8 comments

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Added a new tutorial. Still doing same old same old. :)

Author Tim Newell Date 02/28/2002 (6:05 pm) Comment 0 comments

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Finishing up the lens flare "series" and thoughts on future tutorials and past tutorials.

Author Tim Newell Date 02/17/2002 (2:22 pm) Comment 3 comments

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Getting Lens Flares working.

Author Tim Newell Date 02/14/2002 (1:35 am) Comment 6 comments

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