Dave Myers's Blogs
Our first game was launched on the App Store today. Check it out and support your friendly indie game dev.
Author Dave Myers Date 06/26/2009 (3:44 am) Comment 3 comments
Author Dave Myers Date 02/26/2006 (4:59 pm) Comment 4 comments
Author Dave Myers Date 02/21/2006 (5:57 am) Comment 8 comments
Hiatus coming to a close
Author Dave Myers Date 06/09/2005 (9:37 pm) Comment 4 comments
New website and prototyping bliss
Author Dave Myers Date 03/22/2005 (10:35 pm) Comment 2 comments
Game-in-a-day #10: Bethellowed!
Author Dave Myers Date 03/14/2005 (7:01 am) Comment 5 comments
Taking (and setting) direction
Author Dave Myers Date 03/09/2005 (2:24 am) Comment 6 comments
Busy, busy, busy...
Author Dave Myers Date 03/02/2005 (12:19 am) Comment 7 comments
Prototype until it hurts?
Author Dave Myers Date 02/23/2005 (11:55 pm) Comment 6 comments
A little game design brain dump
Author Dave Myers Date 02/19/2005 (12:18 am) Comment 4 comments
Prototyping in T2D
Author Dave Myers Date 02/14/2005 (5:33 am) Comment 12 comments
Theming your game to sell
Author Dave Myers Date 02/12/2005 (1:53 am) Comment 6 comments
Giving away the farm?
Author Dave Myers Date 02/08/2005 (9:22 pm) Comment 3 comments
Publishing feeds in games?
Author Dave Myers Date 02/05/2005 (10:02 pm) Comment 3 comments
You can succeed at this thang we do...I swear!
Author Dave Myers Date 02/04/2005 (1:51 am) Comment 8 comments
New beginnings...
Author Dave Myers Date 02/02/2005 (3:54 am) Comment 7 comments
BuggOut Testing commences - help!
Author Dave Myers Date 06/04/2004 (5:05 am) Comment 0 comments
IGC '03 thoughts
Author Dave Myers Date 10/17/2003 (10:48 pm) Comment 7 comments

