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David Montgomery-Blake's Blogs

2011 - The Year in Review!

2012 has begun with a bang here in Vegas! We're excitedly pushing forward on a number of great projects and have some very exciting things that we are working on! We'll post more on these things later, however. I wanted to sit down and look at the 2011 year and reflect on just how far we have come as a company.

Author David Montgomery-Blake Date 01/17/2012 (12:15 pm) Comment 22 comments

Community Power Hour 2012

With the new year we want to reach out to the community and ask - what would you like to see for community power hour?

Author David Montgomery-Blake Date 01/06/2012 (12:14 pm) Comment 32 comments

Holiday Bundles Bring Joy to Good Girls and Boys!

If you buy Torque 3D you get three free art packs! Plus you can get iTorque and Torque 2D for $199! AFX and the 3D Action-Adventure Kit are also on special for a limited time!

Author David Montgomery-Blake Date 12/09/2011 (9:57 am) Comment 38 comments

Frozen Synapse by Mode 7 Games - Developer Interview

Frozen Synapse from Mode7 Games was written in Torque 2D by an extremely dedicated team of indie professionals. It is currently on sale on Steam and up for a Golden Joystick Award!

Author David Montgomery-Blake Date 08/12/2011 (10:32 am) Comment 43 comments

Developer Interview - Space Pirates and Zombies

What can two dedicated developers with a dream create with their ingenuity? The answer: Space Pirates and Zombies or SPAZ. SPAZ is a combination of a space combat simulation, role-playing game, and pure awesomeness. A random star system is generated each time the player starts a new game, and from there they can explore, trade, engage in combat, and generally have a great time travelling the universe.

Author David Montgomery-Blake Date 06/27/2011 (9:06 am) Comment 21 comments

GarageGames: Make A Game in iT2D with Michael Perry - LIVE!

Do you have a dream to make games for the AppStore? Have you wanted a GarageGames developer working side-by-side with you on a real, live game project? Now you can! Michael Perry is offering up his considerable skills to take you through creating a simple game using iTorque 2D...all in REAL TIME! That's right. You can be online with Mich as he takes you step-by-step through the development and deployment process of creating a simple game in iTorque 2D.

Author David Montgomery-Blake Date 06/09/2011 (10:36 am) Comment 52 comments

My Stuff and a little October Community News

Well, I've had quite an interesting month. On the 15th, I ended up in the ER with my appendix trying to murder me. After a short, but successful, surgery, I'm back on my feet. The laproscopic incision...

Author David Montgomery-Blake Date 10/31/2008 (9:19 am) Comment 6 comments

Weddings and Indie Games Beyond GarageGame's Shores

First of all, I'd like to let the community know that I just got married on the 13th of June (that's right, Friday the 13th!). Below is a picture of my beautiful wife Marni and my ugly mug! I look lik...

Author David Montgomery-Blake Date 07/21/2008 (7:58 am) Comment 16 comments

So, what's up Dave?

If you're like me, and you're probably not, you get a lot of messages from young beautiful women on your ge...

Author David Montgomery-Blake Date 05/04/2008 (10:40 am) Comment 5 comments

Community Management

First off, if you haven't read it yet, go read http://www.garagegames.com/blogs/37490/14006. It's a great game-oriented community development ideabase. Next, I thoug...

Author David Montgomery-Blake Date 12/14/2007 (10:43 am) Comment 9 comments

October - Community in Mini-Review

It has been quite an interesting month for me. I thought I'd share a bit of it with you. Some people have cool stuff to blog about...I have other people's cool stuff to blog about. I had a chance t...

Author David Montgomery-Blake Date 11/01/2007 (9:52 am) Comment 5 comments

X Time's a Charm.

I have written this...or something resembling this...three times now here at GG. I have no idea what the previous two have gotten eaten. Fear the purge machine. Or in this case, the pre-purge machine....

Author David Montgomery-Blake Date 04/22/2007 (9:35 pm) Comment 6 comments

Buy me a house or "Is there money in games?" theme week

As always, I was inspired by http://www.garagegames.com/my/home/view.profile.php?qid=3 http://www.garagegames.com/blogs/3/10029 as well as a topic that I can'...

Author David Montgomery-Blake Date 03/15/2006 (3:49 pm) Comment 6 comments

Plan for David Blake

The Curse of the Dead Project

Author David Montgomery-Blake Date 11/20/2004 (8:30 pm) Comment 3 comments

Plan for David Blake

Die Happy and Cache Minds are complete. Development continues on Onslaught, though I'm thinking of changing some key elements.

Author David Montgomery-Blake Date 06/03/2004 (8:11 am) Comment 0 comments

Plan for David Blake

Onslaught and Die Happy both back on track. New short film projects on the way and a lot of modelling.

Author David Montgomery-Blake Date 05/12/2004 (8:52 am) Comment 0 comments

Plan for David Blake

Onslaught is still "in progress" but "progressing slowly". I need to update the GP web site. And I need to finish Cache Minds so that I can push out the final edit for Die Happy.

Author David Montgomery-Blake Date 04/26/2004 (1:02 pm) Comment 0 comments

Plan for David Blake

Die Happy is completely shot, and now I'm just working on editing it. I have a few compositing issues to work out (like removing a cell phone from a couple of shots and changing the ad from a Pharmacy Tech position to the actual "Die Happy" ad). Onslaught is still in the same place that it was on my last .plan update, and probably will be for the next two weeks while we get Black Comedy up and and running.

Author David Montgomery-Blake Date 04/06/2004 (6:53 am) Comment 0 comments

Plan for David Blake

I have been working pretty steadily on Die Happy, editing Cache Minds, and assistant directing Black Comedy, but I have managed to squeak some time into development (and sleep).

Author David Montgomery-Blake Date 03/26/2004 (9:51 am) Comment 0 comments

Plan for David Blake

Die Happy Pre-production for my short film Die Happy is going rather nicely. My actors all have Spring Break free, so we'll be filming it this next week. I also received some of my costume pie...

Author David Montgomery-Blake Date 03/12/2004 (8:23 pm) Comment 0 comments