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Phil Carlisle's Blogs

AI Package

If I were superstitious I would think fate was trying to tell me something about this year. Not only did I get assualted by a drunk on Christmas Eve, but I was hit by a blackout for a good couple of h...

Author Phil Carlisle Date 01/02/2006 (8:45 am) Comment 17 comments

What AI Scenarios interest you?

The AI pack is coming along nicely, just waiting for some more communication to happen post-christmas, but one of the things I'm working on now, is getting a bunch of useful demos together so that peo...

Author Phil Carlisle Date 12/28/2005 (3:44 am) Comment 21 comments

keeping track of your design by creating a user manual

One of the issues I have with explaining design details to other members of my team, is that I absolutely HATE writing formal documentation. I dont particularly know why, but it always seems that w...

Author Phil Carlisle Date 12/19/2005 (4:46 am) Comment 11 comments

Plan for Phil Carlisle

For those of you that dont know, one of my current projects is a World War Two themed Dogfighting game called Air Ace. Air Ace is a reasonably large scale project which is based around two key tech...

Author Phil Carlisle Date 12/13/2005 (10:25 am) Comment 25 comments

Plan for Phil Carlisle

Yayy! Now that 1.4 is finally "out", I can finally get on with some of the projects Ive been saving for the next stable release. Its always better to work against a non-moving target, so it sho...

Author Phil Carlisle Date 11/24/2005 (10:45 am) Comment 8 comments

Plan for Phil Carlisle

As the temperature plummets in the UK and It starts to feel like "The day after tommorow" might actually be today. I took some time this week to reflect on my current efforts. Air Ace has had a bri...

Author Phil Carlisle Date 11/18/2005 (9:10 am) Comment 7 comments

Plan for Phil Carlisle

The tribe woke up this morning to find the cave flooded with light. On going outside, we were shocked to find a glowing yellow orb was high over us and it was giving off a tingling sensation. Of co...

Author Phil Carlisle Date 11/13/2005 (3:44 am) Comment 9 comments

Plan for Phil Carlisle

This week has been VERY busy. First of all, the quickie dev stuff. Air Ace Kristen is hard at it with Air Ace updating the physics, unfortunately that will have to stop for a week or s...

Author Phil Carlisle Date 11/11/2005 (7:09 am) Comment 11 comments

Plan for Phil Carlisle

November, ugh, depressing. November is the month where we brits traditionally celebrate the attempt by a man called Guy Fawkes to try and blow up our parliament buildings. Unfortunately he didnt ...

Author Phil Carlisle Date 11/05/2005 (10:10 am) Comment 11 comments

Plan for Phil Carlisle

This last week I've really been delving into the karmic side of game development. Having been on somewhat of a downer for most part of the month. As usual with games and programming, things are strugg...

Author Phil Carlisle Date 10/31/2005 (12:37 pm) Comment 2 comments

Plan for Phil Carlisle

I learnt a lot at IGC this year. Stuff that I had first considered and then rejected came up again. One of the things I took away was that I realised I wanted to do more but that I was overcommited...

Author Phil Carlisle Date 10/24/2005 (8:02 am) Comment 3 comments

Plan for Phil Carlisle

Unlucky, me? Well, another fun week another plan. This week I am mainly just spending time reinstalling software as yet again my computer decides to blow chunks and eat its registry. This is def...

Author Phil Carlisle Date 10/21/2005 (5:57 am) Comment 15 comments

Plan for Phil Carlisle

Hi Shannon! :) There is something cathartic about attending the IGC every year. The amazing thing is that each year I learn something fundamentally new about developing games as an indie. Some t...

Author Phil Carlisle Date 10/12/2005 (6:03 pm) Comment 10 comments

Plan for Phil Carlisle

Bleh, why do I have to be ill NOW! prepare for a long one!

Author Phil Carlisle Date 09/25/2005 (1:30 pm) Comment 13 comments

Plan for Phil Carlisle

Milestones, gotta love em!

Author Phil Carlisle Date 09/20/2005 (9:46 am) Comment 18 comments

Plan for Phil Carlisle

Get ready for a RANT! How stupid am I?? Stupid enough to actually mess with my windows PC configuration to the extent that it simply refuses to boot! Yes, thats it, right before IGC, lets sto...

Author Phil Carlisle Date 09/12/2005 (12:28 pm) Comment 10 comments

Plan for Phil Carlisle

Man, so much to report in this plan where to start? I was at the european GDC this last week, whilst its a smaller bash than the american GDC, I actually prefer that scale of things, at least you c...

Author Phil Carlisle Date 09/04/2005 (5:15 am) Comment 4 comments

Plan for Phil Carlisle

Well, I am just integrating some of my AI code into Air Ace and I figure I should talk about the coming months. At work I'm a lecturer, teaching different aspects of games development and design. B...

Author Phil Carlisle Date 08/27/2005 (7:42 am) Comment 8 comments

Plan for Phil Carlisle

Last blog, I posted about having issues with content. This time I'll talk about what has happened since then, including some tests with online model databases and some great places I should have me...

Author Phil Carlisle Date 08/26/2005 (3:54 am) Comment 14 comments