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Dan MacDonald's Blogs

The Complexity Barrier

Have you ever wondered why games are so fun to start and so hard to finish? How a project you were so excited about can become som...

Author Dan MacDonald Date 09/02/2006 (11:14 pm) Comment 19 comments

Happy building Jay

It was as much a surprise to me as anyone that Jay announced he would be leaving GarageGames for new endeavours. Jay has been in many ways the voice of GarageGames to the indie community. Having kno...

Author Dan MacDonald Date 08/08/2006 (3:53 am) Comment 4 comments

Do independent developers make indie games?

Casual games are here and they are huge, it seems you can't turn around without bumping into another indie making money cloning the latest casual hit. To see what I'm talking about look at the games i...

Author Dan MacDonald Date 12/19/2005 (9:42 am) Comment 19 comments

Plan for Dan MacDonald

Little Soldiers, one month after release

Author Dan MacDonald Date 11/13/2004 (12:16 am) Comment 9 comments

Plan for Dan MacDonald

IGC impressions and an article covering Jeff Tunnell's presentation on Game Design

Author Dan MacDonald Date 10/12/2004 (7:08 pm) Comment 18 comments

Plan for Dan MacDonald

SUMMARY Work continues on various fronts. If you read my last plan you'll know that I've been having problems getting art worked out for Katsu, in lieu of that I've picked up a few side projects. O...

Author Dan MacDonald Date 07/11/2004 (11:10 pm) Comment 4 comments

Plan for Dan MacDonald

Summary of works in progress, Katsu and Little Soldiers. Screenshots inside.

Author Dan MacDonald Date 06/19/2004 (10:01 am) Comment 12 comments