Greg Szemiot's Blogs
Author Greg Szemiot Date 03/29/2006 (1:42 am) Comment 3 comments
Author Greg Szemiot Date 03/17/2006 (2:34 am) Comment 4 comments
Author Greg Szemiot Date 02/12/2006 (2:54 pm) Comment 8 comments
Finally the puzzle pieces fall into place as legal, tech, art, storyline, 3d, and music teams all fall into sync.
Author Greg Szemiot Date 11/29/2005 (11:18 pm) Comment 3 comments
The first sign of virtual life in Delphire has surfaced at the CSE cyber offices. It's been very interesting... and now Orb also has virtual world. For 5 years it's just been on paper, now with a team of programmers, artists, writers, and designers, it's finally coming together.
Author Greg Szemiot Date 10/01/2005 (10:34 am) Comment 2 comments
The hunt begins for completing our team
Author Greg Szemiot Date 08/11/2005 (1:38 am) Comment 0 comments
From a website launch to a buisiness liscence to publishers abound... damn but things are finally falling into place.
Author Greg Szemiot Date 08/10/2005 (12:37 am) Comment 1 comments
How long is too long?
Author Greg Szemiot Date 05/24/2005 (11:36 pm) Comment 5 comments
Torque can do WHAT?!?!
Author Greg Szemiot Date 05/14/2005 (11:17 pm) Comment 8 comments
Author Greg Szemiot Date 05/09/2005 (7:39 pm) Comment 11 comments
Finally got a new server, a new site, new forums, and working on games again. Of course I have to figure out why Torque Shader Engine keeps crashing.
Author Greg Szemiot Date 12/24/2004 (10:25 pm) Comment 1 comments
Author Greg Szemiot Date 08/18/2004 (9:57 am) Comment 0 comments
Author Greg Szemiot Date 04/22/2004 (1:44 pm) Comment 1 comments
Author Greg Szemiot Date 04/08/2004 (4:12 pm) Comment 1 comments
