Conor O'Kane's Blogs
I've ported my Global Game Jam entry "The Last Flight of the Bumble Bee" to the iPad. It's available now for free on the App Store.
Author Conor O'Kane Date 02/02/2012 (9:14 pm) Comment 2 comments
I've taught a course on game development using Torque2D and iTorque2D for the last 2 years at RMIT university in Melbourne, but this year the university has decided to switch to Unity. This is because there is no free version of Torque for students to use at home.
Author Conor O'Kane Date 10/21/2011 (9:52 pm) Comment 11 comments
At RMIT University I supervise teams of 3rd years who are working on their game projects. Two teams asked me to help them get their games working on an iPad today. One had made a Flash game, the other had made a TGB game. Here's how it went...
Author Conor O'Kane Date 10/04/2010 (9:09 am) Comment 9 comments
Video 4 - showing experience points, special attacks and countermeasures. http://www.youtube.com/watch?v=y83pQpj04Oc
Author Conor O'Kane Date 07/03/2010 (11:51 pm) Comment 1 comments
I've been working on an RTS game for iPad recently. Here's my initial prototype (there's no audio in this first video): http://www.youtube.com/watch?v=PXvpgo_J8Xg
Author Conor O'Kane Date 06/19/2010 (8:33 pm) Comment 3 comments
Ban This Game is a small game about censorship in Australia. I made it in a couple of days using TGB. It's a pretty simple game but I'm hoping it will draw attention to this issue among people who didn't already know about it and perhaps spark some interesting discussions.
Author Conor O'Kane Date 01/02/2010 (6:57 am) Comment 25 comments
I've just finished teaching a 12 day course on iPhone game development at RMIT in Melbourne, using Torque 2D. Here are some of the games the students made in the final 4 days of the course:
Author Conor O'Kane Date 12/16/2009 (9:19 am) Comment 16 comments
Space Clock is a free iPhone app, made with iTGB, designed primarily for use with the board game Space Hulk.
Author Conor O'Kane Date 12/15/2009 (1:00 am) Comment 4 comments


