Game Development Community

Plan for Tim Emmerich

download wincvs (have used VSS before) learn wincvs to download Torque learn Torque (which can be broken up into many sub-tasks & I'll have to start with the mission builder because I'm rusty at C++)

Author Tim Emmerich Date 09/06/2002 (1:18 am) Comment 2 comments

Plan for Colin Barnitz

Use game engine and development tools to develop a virtual world for a class project.

Author Colin Barnitz Date 09/05/2002 (11:23 am) Comment 0 comments

Plan for Justin Mette

Myrmidon Status

Author Justin Mette Date 09/03/2002 (4:38 pm) Comment 4 comments

Plan for Rhonda Smith

This week is going to be an excercise in rebuilding. We lost the lead programmer from our team (other obligations prohibit him from putting as much time as would be required into Res....there are no ...

Author Rhonda Smith Date 09/03/2002 (3:25 pm) Comment 0 comments

Plan for Matt Sayre

Myrmidon music and MSA's creation.

Author Matt Sayre Date 09/03/2002 (3:03 pm) Comment 0 comments

Plan for Djaggernaut

Prehistorical Modding, Dog of Prey, Realm Wars and Artoxia, here are my actual and future projects.

Author Ben "Djaggernaut" Chavigner Date 09/03/2002 (3:28 am) Comment 10 comments

Plan for Yannis Brown

Sound Designer / Composer / Audio Engineer

Author Yannis Brown Date 09/02/2002 (5:04 am) Comment 0 comments

Plan for Rob Mackay

Well, I am currently modelling for a game called WarZone - http://www.warz.tk. I am just finishing my first "in game" model I have ever made!! Its a tank... WOOHOO! I am quite impressed wi...

Author Rob Mackay Date 09/02/2002 (3:52 am) Comment 0 comments