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Billy Garretsen's Blogs

Bumble Tales for PC & iPhone FREE until September 1st!!!

Desktop and mobile version of colorful match 3 game made with TGB now available free for a limited time!

Author Billy Garretsen Date 08/26/2010 (4:49 am) Comment 2 comments

Perfect Dork Studios featured in Thirteen 1 Online Magazine

InstantAction's own Deborah Fike interviews Perfect Dork Studios' founder, Billy Garretsen, on the topic of forming an indie studio.

Author Billy Garretsen Date 07/21/2010 (5:29 am) Comment 3 comments

Box Macabre Teaser Trailer 2!

Just in time for our submission to the Indie Game Challenge and IGF Contests we have a new trailer showcasing some of the latest footage from Box Macabre!

Author Billy Garretsen Date 10/29/2009 (12:24 pm) Comment 17 comments

Box Macabre at Austin GDC 2009

AUSTIN, Texas -- Perfect Dork Studios displayed a new demo of Box Macabre in the GarageGames booth at this year's Austin GDC. The conference provided an opportunity for the team to fine tune their work before the demo is submitted to the IGF and the Indie Game Challenge later this month, sponsored by GameStop and the Guildhall at SMU.

Author Billy Garretsen Date 10/15/2009 (12:37 am) Comment 4 comments

Bumble Tales out on iPHONE! First 5 responders get it FREE!

he portable version of Bumble Tales is now available through the app store for only $.99. It was a codeveloped title between Conjured Realms, Tandem Games and Perfect Dork Studios. To celebrate its release during GDC, I am giving away 5 download codes for the game to the first 5 responders to this post. All you gotta do is respond "I HEART BUMBLES" and include your email address. Simple.

Author Billy Garretsen Date 09/16/2009 (3:49 am) Comment 15 comments

Box Macabre Takes Shape!

Perfect Dork Studios announces the start of its company-wide, Biggest Loser style contest. For the duration of Box Macabre's development, the guys at PDS will compete with each other to see who can get in the best of shape.

Author Billy Garretsen Date 08/05/2009 (11:29 pm) Comment 6 comments

Perfect Dork Studios - Introducing Jeff Arthur

Perfect Dork Studios is proud to announce the addition of Lead 3D Artist Jeff Arthur to the Box Macabre team. An industry veteran for almost ten years, Jeff has worked with a diverse assortment of companies, including Factor 5, Edge of Reality, and Terminal Reality. Jeff’s work has been featured in BloodRayne (character artist), Lair (environment artist), Hulk (environment artist), and Hunter: The Reckoning (character artist).

Author Billy Garretsen Date 07/19/2009 (5:17 pm) Comment 2 comments

Indie Game Developer Podcast - Perfect Dork Studios

Perfect Dork Studios founder - Billy Garretsen - is interviewed by Action from the Indie Game Developer's podcast. Subjects include getting the studio started, tips for development and information on upcoming releases.

Author Billy Garretsen Date 03/21/2009 (11:07 am) Comment 2 comments

BLADE OF BETRAYAL now on App Store!

Blade of Betrayal is now available on App Store! Developed by Conjured Realms and Perfect Dork Studios, Blade of Betrayal is an action platformer tale of revenge that will take you through 9 action packed levels of retro goodness.

Author Billy Garretsen Date 03/19/2009 (11:44 pm) Comment 13 comments

Aim For The Brain! now on sale in App Store!

Presented as a co-development between Westlake Interactive and Perfect Dork Studios, Aim For The Brain is a zombified whack-em game that will challenge your precision and speed. Take on over twenty di...

Author Billy Garretsen Date 12/16/2008 (3:45 pm) Comment 8 comments

Andrew Sigler joins Box Macabre team!

I wanted to announce that Andrew Sigler has been officially signed to produce the musical score for Box Macabre. Read further to hear the story of how we came together... While wandering the showro...

Author Billy Garretsen Date 11/24/2008 (1:03 pm) Comment 5 comments

Perfect Dork Studios at IGC Austin

Hi all, If you are in Austin and will be attending the Independent Games Conference (Nov 20-21) come check us out at Demo Night. We will be showing our game, Box Macabre, hopefully to the warm rece...

Author Billy Garretsen Date 11/20/2008 (4:28 am) Comment 9 comments

Helen Zhu - Concept Artist for Box Macabre

I wanted to announce that Perfect Dork Studios is working with Helen Zhu to create creature and enemy designs for Box Macabre. Helen And I met at the Austin GDC while demoing Box Macabre at the Garage...

Author Billy Garretsen Date 10/30/2008 (12:08 am) Comment 3 comments

Perfect Dork Studios & Box Macabre

Hello, I'm Billy Garretsen, President and Founder of Perfect Dork Studios. We recently got a chance to hang out with the Garage Games crew at Austin GDC and debut our new game, Box Macabre, ...

Author Billy Garretsen Date 10/17/2008 (1:35 am) Comment 8 comments