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Tj Holowaychuk's Blogs

Game update

Some more artwork as well as screenshots of the working prototype of our upcoming IPhone game. Built with Cocos2d / Chipmunk

Author Tj Holowaychuk Date 04/14/2009 (12:00 am) Comment 6 comments

Decided not to use TGB

After some prototyping we have decided we will most likely not use TGB for our Iphone game, however I still believe this is a great engine so I would just like to give some feedback.

Author Tj Holowaychuk Date 03/28/2009 (9:24 am) Comment 4 comments

Epic universe update (artwork)

Today I have some more artwork in a small update for all of you 6 scenery and character sketches which may make it into the final game.

Author Tj Holowaychuk Date 03/19/2009 (5:29 pm) Comment 5 comments

Alternative Torque Syntax - ATS

On behalf of Vision Media I have been developing some TGB tools, including an alternative syntax, come take a sneak peak.

Author Tj Holowaychuk Date 03/18/2009 (12:08 pm) Comment 3 comments

Rich universe, surreal graphics, in this quirky 2d adventure game.

Our first TGB game (yet to be titled), will feature a rich 2d universe, surreal graphics, physics driven gameplay, and quirky characters with voice acting

Author Tj Holowaychuk Date 03/15/2009 (3:32 pm) Comment 20 comments