wiseman2's Blogs
I just finished the newest additions to my street name texture pack...2 new color schemes and a basic corner pole with 2 signs to start you out..
Author wiseman2 Date 05/10/2009 (11:00 pm) Comment 2 comments
Even though the texture pack was finished a week ago it seems, we had some issues that had to be taken care of....
Author wiseman2 Date 05/08/2009 (8:47 pm) Comment 0 comments
Sign textures anyone? a few weeks ago on a nice cloudy day I took a drive and the stopped all over the place , collecting pics of signs.
Author wiseman2 Date 04/27/2009 (4:07 pm) Comment 4 comments
Just Finished and uploaded my version of a medieval craftsman's house for release on my website http://www.mapvault.com
Author wiseman2 Date 04/24/2009 (11:52 am) Comment 2 comments
I've been spending alot of time recently working on the villager houses for my historically accurate castles pack that I hope to be releasing in the next couple of months.
Author wiseman2 Date 04/22/2009 (10:52 pm) Comment 1 comments
I just figured that to get this new version of Mythrealm up and running it would be beneficial to start with a rundown of the current projects that we are working on. http://www.mythrealm.mapvault.com
Author wiseman2 Date 04/19/2009 (11:34 pm) Comment 0 comments
I've been pretty busy with this update. I went back to the drawing board so to say, and I think it was well worth it... I've come up with a 1530 poly car that is pretty much what I was after in design. I have just started working on the shaders for this,
Author wiseman2 Date 01/30/2009 (7:04 pm) Comment 7 comments
Well from the comments I received, on the last blog post, I decided just not to try to only cut the polys down a little, but way back. I did a complete makeover. Originally the high poly lod had over 3800 polys, and the 2nd lod had just over 1900, and the geometry did need to be cleaned up a bit. So,
Author wiseman2 Date 01/20/2009 (4:36 pm) Comment 13 comments
A little help for those with driving games. I've been hard at work the last few days getting this high performance type car ready. If you read my forum post you'll know that I'm concentrating now on developing art assets for quite awhile. There will probably be quite a few different projects going for the next few months on that front.
Author wiseman2 Date 01/18/2009 (9:40 pm) Comment 7 comments
Commonly used resources...new bookmarks Well after losing all my old resource bookmarks, I spent the last couple of hours gathering them back together. I figure that many of you also use them , so here you go. Please feel free to add to them.
Author wiseman2 Date 01/14/2009 (9:48 am) Comment 8 comments
<autosyn>edited for new screenies.....changed link for the new download also(1/10/09) so many projects.... well I know I've talked about a castle and compound pack and explosions, and other stuff, but ...
Author wiseman2 Date 01/07/2009 (10:09 pm) Comment 4 comments
Author wiseman2 Date 12/14/2008 (5:21 pm) Comment 3 comments
Author wiseman2 Date 11/12/2008 (10:48 pm) Comment 3 comments
Author wiseman2 Date 03/04/2008 (9:36 pm) Comment 8 comments



