After years of headaches and frustration, I finally figured out how to import a TrueBones animation to my avatar (from B.A.G.) using Milkshape!
Author Sparkling Date 11/26/2010 (6:48 pm) Comment 14 comments
This are the chronicles of those who dared to travel the forums that only few have traveled: The Lands of RTS (forget Mordor, this is *really* hard!)
Author Novack Date 11/25/2010 (7:46 pm) Comment 12 comments
Well today is my birthday and I thought I would take a moment to reflect on a tough year. Around Memorial Day my wife was diagnosed with colon cancer. Our savings disappeared in a matter of hours for her initial care. From there the bills just piled up. Only a few weeks later, my best friend, a person I have known and respected for over 50 years died even as doctors were telling his family that he would be out any day and back to full strength by Christmas.
Author David Dougher Date 11/24/2010 (8:49 pm) Comment 11 comments
It’s hard to define what the art (act) of game making means to me. I started with Torque the same way as most other hobbyist on this site; with the glow of new, awesome 3D adventure about me and nothing but ambition to go on. Things have changed but not all that much; I’m practically always in over my head.
Author RollerJesus Date 11/24/2010 (6:34 pm) Comment 6 comments
Our game project is a fast paced melee game, where Vikings smash up hostile Vikings, and depending on game style selected; greedy monks, throat-cutting Blue-men, evil Skrealings, classic monsters, divine entities, and much more.
Author Christian S Date 11/24/2010 (8:08 am) Comment 11 comments
First of all sorry for such a terrible time between updates. I was busy a lot and haven't much time even just make a few shots to post here. But those who tracking blogs area, all news inside...
Author Maxim Lyulyukin aka "Robomaniac" Date 11/22/2010 (11:13 pm) Comment 17 comments
Hi everyone, last weeks i did port the game from T3D alpha to the new version beta3. This was need a lot changes. Also i work hard on the game play and the level design. Hopefully you enjoy the new video.
Author D Fasel Date 11/22/2010 (10:03 pm) Comment 27 comments
I'm sure you will be hearing a lot more from me now that my personal web site is up and alost fully running. Yup, you read right, I now have my own site you can come and check out what I'm working on or buy my Ambient or model packs from right on my own site now. It has been a very long time coming, but since my move from working on games to making more content for them, I have wanted to allow my fan base to be able to follow me.
Author Will Zettler Date 11/22/2010 (7:36 pm) Comment 2 comments
From my old project to my new project, the way was hard but I have faith into Torque technology and it's extrem potential. Also here's what i plan to do...
Author Jean-louis Amadi Date 11/22/2010 (11:21 am) Comment 6 comments
So, welcome to my first blog! Since I'm not much of a blogger please excuse any rambling :) I have been tinkering with TGB for what seems like ages, with the idea that I would complete at least one playable and fun game.
Author Peter K Date 11/21/2010 (11:39 pm) Comment 7 comments









