Game Development Community

Plan for Stefan Beffy Moises

1) http://tork.zenkel.com is proud to announce the cooperation with the german 3D modelling / level design / 2D / etc. company [url=http://www.3d-diggers.de/]3D-Digger...

Author Stefan Beffy Moises Date 11/23/2002 (4:24 am) Comment 3 comments

Plan for Melv May

For those who don't know, I'm involved in creating a simple game with a short development cycle, around 2-3 months. We're well into it now, with the design pretty much complete. Only a few holes b...

Author Melv May Date 11/23/2002 (3:06 am) Comment 0 comments

Plan for Joel Baxter

The Daily: More on build automation.

Author Joel Baxter Date 11/22/2002 (6:31 pm) Comment 4 comments

Plan for David "RM" Michael

Paintball Net team meeting and mini-paintfest.

Author DavidRM Date 11/22/2002 (11:12 am) Comment 29 comments

Plan for Pat Wilson

Ninjas, magic, voluptious heroins... I am tickled pink to finally have, what I think, is a attainable game goal. I was at work playing Final Fantasy 5 on a SNES emulator and I said to myself, "Man ...

Author Pat Wilson Date 11/21/2002 (7:37 am) Comment 1 comments

Plan for Joel Baxter

The Daily: Buggy thoughts, VC++ plugins, and build automation.

Author Joel Baxter Date 11/21/2002 (1:32 am) Comment 2 comments

Plan for Ian Roach

Stargate Sg1, Animators, Modellers , Help wanted

Author Ian Roach Date 11/20/2002 (6:11 pm) Comment 0 comments

Plan for Patrick L

searching a programmer partner.. preferd a person (guy or a girl) which is also a "newbie". For to start working with a game project.

Author Patrick L Date 11/20/2002 (1:18 pm) Comment 0 comments

Plan for Joel Baxter

The Daily: Gimme some data points.

Author Joel Baxter Date 11/20/2002 (1:10 am) Comment 6 comments

Plan for Polis

GaC FirstPersonShooter(FPS)

Author Polis Date 11/19/2002 (8:43 am) Comment 0 comments