Game Development Community

Plan for Darwin Grizzlehead Cruikshank

Hello everyone, my plan is very simple, i am a beginner and am looking for as much info on every aspect of game creation. I want to take a year to work towards becoming a decent 3d modeler and animat...

Author Darwin Grizzlehead Cruikshank Date 11/27/2002 (6:05 pm) Comment 0 comments

Plan for Jerane Alleyne

"Any rational society would either kill me or put me to some use." -Hannibal Lecter, Red Dragon

Author Jerane Alleyne Date 11/27/2002 (6:20 am) Comment 0 comments

Plan for J. Donavan Stanley

Lately I've spent quite a bit of time working on a new button class for TGE that implements the features I need for my UI, as well as helps out with some of the [url=http://tge.ta-network.net/cgi-bin/...

Author J. Donavan Stanley Date 11/27/2002 (3:44 am) Comment 0 comments

Plan for Mauri Kassick

Develop complex, involving and compelling games that are a sight to behold and fun to play.

Author Mauri Kassick Date 11/26/2002 (9:00 am) Comment 0 comments

Plan for Ted Southard

Monday's suck, which is why this is going up on a tuesday...

Author Ted Southard Date 11/26/2002 (7:34 am) Comment 0 comments

Plan for Joel Baxter

The Daily: Namespaces arcana.

Author Joel Baxter Date 11/25/2002 (11:17 pm) Comment 1 comments

Plan for Daniel Neilsen

Creation, testing, and marketting of DocServ.

Author Daniel Neilsen Date 11/25/2002 (4:22 pm) Comment 6 comments

Plan for Jason Resch

Hello everyone, A Darkness Descends Windows and Playstation Alpha release will be appearing soon. If you have a CD burner you download the Darkness Descends Playstation Alpha i will work without a modchip!

Author Jason Resch Date 11/24/2002 (6:23 pm) Comment 0 comments

Plan for Jeff Ward

Bloob is done, source posted. Looking into a new project.

Author Jeff Ward Date 11/23/2002 (9:25 pm) Comment 1 comments

Plan for Jason Resch

Hi all, i recently posted a new application of mine in development. Known as FireFlower I http://au.geocities.com/twubblesys

Author Jason Resch Date 11/23/2002 (4:25 am) Comment 0 comments