Game Development Community

ScriptT3D: Rewrite Almost Done

This rewrite has been a really good idea. I have been able to speed up parts of the code and learned a lot about the metaprogramming with Python.

Author Demolishun Date 11/30/2012 (7:08 am) Comment 4 comments

Demo for the Voxel Terrain System

I have finally finished enough of my terrain system to release a small demo. It's nothing fancy. It is little more than the example project with some altered GUIs to allow you to load my procedural voxel terrain system and interact with the terrain.

Author Bill Vee Date 11/28/2012 (1:47 pm) Comment 12 comments

Git-organized and a CE status update.

Me rambling about GIT, the CE, and oh yeah: a lower price for Kaboom! before beginning my portion of the steering committee transparency blogs.

Author Michael Hall Date 11/29/2012 (3:09 am) Comment 5 comments

ScriptT3D: Working on a Refactor/Rewrite

ScriptT3D as is works for T3D 1.2 and most likely will work with T3D MIT. However, there are some performance issues I would like to target with this rewrite.

Author Demolishun Date 11/25/2012 (3:03 am) Comment 8 comments

IPS Pro dev blog 5, the wonders of DNT

In this blog I will show you my latest improvements to the IPS-AT (IPS Authoring Tool) and talk about why IPS Pro have been delayed as much as it is.

Author Lukas Joergensen Date 11/27/2012 (9:47 am) Comment 3 comments

2D Blog Day

Greetings everyone. It's another 2D blog day! When time allows, someone on the 2D team will post a blog or resource related to Torque 2D and/or iTorque 2D. This week I will be talking about a subject near and dear to my heart: documentation.

Author Michael Perry Date 09/06/2012 (9:22 am) Comment 40 comments

The New Pro-Bones Motions 10,000 FBX Mocap Library.

The New Pro-Bones Motions 10,000 FBX Mocap Library. The Largest Single Motion Capture Collection in the World! Now Features New Skeletal definitions allows fast bulk motion transfer to all Major 3D Programs. Fun and easy to use .FBX, helps you create spectacular animations fast. Huge variety of motions included, Get the motions you've always wanted,

Author Joe McPeek Date 11/26/2012 (12:19 pm) Comment 2 comments

OMG Arcane Effects 2.0 for $80!!

AFX 2.0 for Torque 3D - MIT $80 Arcane-FX, the popular special effects add-on for Torque is now compatible with the open source MIT-licensed version of Torque3D. AFX 2.0 comes with all the core-tech engine mods plus a huge list of ready-to-run special effects.

Author David Robert Pemberton Date 11/25/2012 (2:32 pm) Comment 9 comments

nxIsoBuilder - Not the only thing rising from the grave...

Well it seems that 2011 has brought about a refreshing return to what could be the GG we loved (and perhaps dropping some of the bits that we hated).

Author Neo Binedell Date 01/20/2011 (7:55 am) Comment 5 comments

Turkey (Bug) Update from Winterleaf Entertainment about DNT

Happy Thanksgiving Folks! Just thought I would post an update for everyone who is following DotNetTorque. As of 11/20/2012 I have personally squashed several big nasty green bugs buried in the source code. Some were easy to find, some not so easy, so I figured I'd go over them quickly.

Author Vince Gee Date 11/20/2012 (5:58 pm) Comment 5 comments