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Just wanted everyone to know that 3TD Studios is wrapping up the development on a new full art pack that I am hoping will be available in the Garage Games Store shortly.

Author Ron Kapaun Date 10/15/2012 (11:28 am) Comment 10 comments

Platformer Starter Kit - New feature incoming!

It has been nearly a week since the http://www.garagegames.com/products/285 was launched...

Author Phillip O'Shea Date 03/16/2008 (3:04 pm) Comment 16 comments

Neptun Pack Preview 3

This week the Neptun Pack got a Piranha AI model and a sunken ship. This both was wishes from the community to add to the pack.

Author D Fasel Date 12/16/2012 (7:48 am) Comment 10 comments

Unlimited Voxel Terrain Demo Update

I have spent the last few days optimizing and fixing memory leaks for the unlimited voxel terrain system I have been working on. I am still testing various configurations for processing and loading/saving data but I think the method in this release is pretty optimal for rendering. As a result of changing the saving/loading functions any worlds saved from previous versions of this demo won't load correctly or will more likely crash the demo.

Author Bill Vee Date 12/19/2012 (6:34 am) Comment 3 comments

DroneSwarm Command for iPad, on the App Store now.

This is by far the biggest game I've ever made, it took over 2 years to complete and started with iTorque 1.2. I'm a self-taught programmer (actually I'm a TGB shooter tutorial taught programmer - seriously) so I couldn't have made this without help from many people in the Torque community...

Author Conor O'Kane Date 12/16/2012 (4:45 am) Comment 6 comments

My Game is Done!

Well actually it is in open beta, but after four years of work it is very close to being done. It's free to download and ready to be viewed by the community. Come check it out!

Author Twisted Jenius Date 12/18/2012 (1:47 am) Comment 5 comments

Torque 3D Open Source Update 2012-12-13

Torque 3D was released under a MIT license on September 20, 2012. Time again for another update for the open source version of Torque 3D with an eye towards its next release.

Author Dave Wyand Date 12/13/2012 (4:28 pm) Comment 8 comments

New and Improved TGB AudioManager

I just want to let TGB users know about the updated AudioManager resource on TDN. I've modded Phillip OShea's awesome AudioManager resource and I've found a way to make audioProfiles created with the...

Author Joe Rossi Date 01/20/2008 (5:12 pm) Comment 8 comments

DNT released, OneWorld Coming!

OneWorld is an improvement to T3D which allows any client to edit anything in the world editor tools editor as a client. We are not just talking about moving an object around. We are talking about total tools integration!

Author Vince Gee Date 11/08/2012 (4:30 am) Comment 15 comments

Prepare For Launch

Getting ready to (finally) release a Torque3D game despite the pitfalls of being a Maverick developer...

Author Gibby Date 12/13/2012 (9:02 am) Comment 3 comments