Game Development Community

Torque Constructor with T3D

Today my dad asked me, "Son what are you going to accomplish today?" like he noramlly does. And the i normally respond with "Something Dad." But today was a special day... I Was going to actually do something.

Author User Date 06/23/2009 (8:50 pm) Comment 26 comments

MMO Baseball

This is a persistant online baseball game. There will be public servers for online games as well as special servers for tournamanets. The game will feature both a browser based game and/or a downloada...

Author IGotBigBunz Date 10/26/2008 (4:54 pm) Comment 5 comments

Developer Interview: Imminent Games release of Drip Drip!

Imminent Games discuss the development of their great new indie game, Drip Drip! Get the inside scoop from experienced developers making an amazing game!

Author David Montgomery-Blake Date 11/16/2012 (10:46 am) Comment 8 comments

AI senses and a status update

I bore you with details of how I'm implementing AI senses, regale you with tales of my personal life, and make excuses about why there hasn't been another Walkabout update.

Author Daniel Buckmaster Date 12/27/2012 (5:28 am) Comment 1 comments

Christmas discounts for shader pack vol.1 & 2

Christmas time is coming and as always we make discount on our products. This year we decided to give a 50% discount for every of our products. Get the famous shader collections for less.

Author Ivan Mandzhukov Date 12/09/2012 (9:22 am) Comment 7 comments

RPG Engine - Final Add-on - RPGinema

RPGinema is my solution for making key frame-able script calls, actor placement, music transitions, and any thing that you can thing of to add to a in game cut-scene.

Author Kevin Mitchell Date 12/24/2012 (9:13 pm) Comment 8 comments

Unlimited Voxel Terrain Demo Network Update

I just added the code I have been working on for the voxel terrain to be fully networked. What this means is all edits done to a terrain will been sent on demand to any connected client.

Author Bill Vee Date 12/24/2012 (5:46 pm) Comment 1 comments

OneWorld Current Progress Report (Video Included)

Just a preview of what Winterleaf and HNGamers has been able to accomplish developing OneWorld which allows multiple people to modify the same live zone as if they were all at the server.

Author Vince Gee Date 12/18/2012 (4:29 am) Comment 7 comments

Goodbye FoHO, I knew you well [Image Heavy]

After five years, I will have to call it quits on Foundations of Hope Online. But not all is lost and done. A look back at FoHO and my future plans...

Author Leathel Grody Date 12/13/2011 (6:28 pm) Comment 7 comments

Scatter Sky and the Pacific Ocean: Update

Pacifica is big and versatile. Here's a more complete explanation and what I've been doing with it since my last blog, with a presentation of how diverse it can be.

Author JR Wilde Date 12/09/2012 (9:01 pm) Comment 5 comments