Game Development Community

Plan for Justin Mette

Myrmidon - Phase Two, Week Eleven

Author Justin Mette Date 01/21/2002 (2:04 pm) Comment 0 comments

Plan for Mike Nelson

My first Couple of weeks at 21-6.

Author Mike Nelson Date 01/21/2002 (11:05 am) Comment 2 comments

Plan for Frank Bignone

Dog of Prey : Proto 3.1 release

Author Frank Bignone Date 01/20/2002 (12:19 pm) Comment 7 comments

Plan for James Hamar

Sound effects!

Author James Hamar Date 01/20/2002 (11:53 am) Comment 0 comments

Plan for Steven "Mnementh" Landes

I'm working on "The Game" with the Dev Thugs... More to come.

Author Steven "Mnementh" Landes Date 01/20/2002 (10:55 am) Comment 1 comments

Plan for Marco Meier

So this is my first .plan i make. What to do: Vehicles, Multiplayer, Particles

Author Marco Meier Date 01/20/2002 (10:39 am) Comment 0 comments

Plan for Phil Carlisle

Yet another plan.

Author Phil Carlisle Date 01/20/2002 (6:58 am) Comment 3 comments

Plan for Jules Moloney and Sam Cuttriss

STRING CVE : Virtual Design Studio for Architectural Education: Collaborative virtual environments (CVE) Our project will add functionality to the Torque engine to allow both synchronous and asynchronous collaboration on University design and research projects in architecture, landscape and urban design.

Author Architecture@Uni Melbourne Date 01/19/2002 (4:50 pm) Comment 0 comments

Plan for Mychal McCabe

We committed to a schedule this past week that should take us through May of this year, targeting three internal milestone builds, after getting input from the group.

Author Mychal McCabe Date 01/19/2002 (12:50 pm) Comment 0 comments

Plan for Tim Newell

Random thoughts on tutorials. And trying to think of what to do next tutorial wise.

Author Tim Newell Date 01/17/2002 (10:02 pm) Comment 12 comments