Game Development Community

Truebones Motions FINAL HUGE SALE! (commercial)

Howdy folks, Great News! Just a quick note to let you know that we are having a FINAL SALE at Truebones.com to make way for all the new and upcoming Truebones motions.

Author Joe McPeek Date 07/30/2012 (5:05 pm) Comment 2 comments

IPS Lite release video, oh the danish accent.

Another development blog about the Improved Particle System and a little info about a site for T3D I've been working on.

Author Lukas Joergensen Date 07/30/2012 (1:23 pm) Comment 5 comments

T3D Project Updates & Head Scratcher

Been hard at work on the several Torque 3D projects on the go. Updates with screenshots and a question or two to the community on some features and a problem I've run into.

Author 000 Date 07/21/2012 (4:57 pm) Comment 11 comments

T3D - RPG Engine - Battle System - Release Details

So after loosing about 50% of everything I finally got everything back and some completely re-coded for simplicity. This is a list of all changes that will be part of the release of the engine thus far.

Author Kevin Mitchell Date 07/08/2012 (11:20 pm) Comment 16 comments

Long And The Short Of It, Working Campaigns and SaveGames

Long Campaign, Short Campaign, Save Game ... cos you can't really play through the whole thing in one sitting ... well, you could if you never have to ever do anything or go anywhere, but must people occaisionally have to.

Author Steve Acaster Date 07/17/2012 (7:03 pm) Comment 16 comments

genEpak V1.5.2 out for TGEA 1.8.1/1.8.2 and T3D

genEpak 1.5.2 released for TGEA and T3D. Encrypt your assets into pak file. You can make easy demos and games without you share your graphics/sound assets, shaders and scripts.

Author Marton Szucs Date 11/04/2010 (11:14 pm) Comment 16 comments

My 2 Cents on Diablo 3

I have played about 50 hours of Diablo 3, I have 3 characters (Witch Doctor, Barbarian and Demon Hunter). Overall, I am very satisfied with how Diablo 3 plays. They clearly took the "if it ain't broke don't fix it" route. The game is still very much a click fest, action rpg where looting and grinding through waves of enemies define the core game play...nothing wrong with that!

Author Dexter Chow Date 06/29/2012 (12:58 pm) Comment 6 comments

RecastT3D v1.1

RecastT3D has been updated with the newest Recast/Detour codebase, new game object inclusion/exclusion, and code optimizations.

Author Kerry Enfinger Date 05/22/2012 (1:31 pm) Comment 23 comments

Earthquakes?

A lighthearted, quick blog on GarageGames' most popular blog about earthquake prediction. "GarageGames' most popular blog is on...the prediction of Earth quakes. It recently beat the previous record of ~17,000 on July 22nd 2009 by reaching a ~18,500 mark on July 2nd of this year."

Author Eric Preisz Date 07/20/2012 (12:49 pm) Comment 7 comments

Guide Bot and GMK development

It's official! Deepscratch will take over development and support of both products. Please welcome!

Author Yuri Dobronravin Date 07/17/2012 (1:46 pm) Comment 8 comments