The Torque 3D Community Edition is a collaborative effort to improve aspects of Torque 3D for the benefit of the Community.
Author Michael Hall Date 06/05/2012 (8:27 pm) Comment 14 comments
The IPS Lite were just released by FuzzyVoid Studio read this small blog for an announcement of the IPS Lite and some talk about the IPS Pro.
Author Lukas Joergensen Date 08/04/2012 (1:18 pm) Comment 4 comments
This week I am reaching out to you the community for ideas on where to take contests in the future.
Author Geoff Beckstrom Date 06/08/2012 (10:54 am) Comment 25 comments
Thought I'd put together a simple screen cast to show how the IDE works and how it all comes together.
Author Vince Gee Date 07/31/2012 (7:19 pm) Comment 2 comments
After doing many load tests we have discovered an issue within DotNetTorque which in my opinion is a show stopper for the planned release. While DotNetTorque runs great 99 percent of the time, there is one situation which brings the T3D client to a halt. This issue does not affect dedicated servers. It only appears to be an issue when there is a great deal of rendering and sound going on and the CPU utilization is maxed.
Author Vince Gee Date 07/10/2012 (4:28 am) Comment 21 comments
I just wrapped up packing all the files included in the DotNetTorque (DNT) product and preparing to send them off to QA with our beta testers.
Author Vince Gee Date 07/25/2012 (10:01 am) Comment 9 comments
As an intro to B+ Games and myself to the current community, I am throwing up an old zombie demo I made for some laughs. I made this last year in my spare time using the older Torque Game Engine.
Author Kyle Hagin Date 11/10/2011 (8:29 pm) Comment 12 comments
My name is Kevin O'Flaherty and I've just started a new website focusing on tutorials for the Torque 2D engine. We plan to be delivering some great resources soon. (Early August)
Author Kevin OFlaherty Date 07/24/2012 (12:35 am) Comment 4 comments
This is my latest in Character Creation - I Started with a humanoid form. Once I was happy with the general form , I started to created extras for him. This is a snap shot of my current progress
Author Surge Date 07/30/2012 (7:14 pm) Comment 2 comments
An update of the game that I've been working on for quite some time, with screenshots and video cut scene.
Author Twisted Jenius Date 07/30/2012 (11:07 am) Comment 3 comments







