Game Development Community

Podcasting from iTunes and More

by Benjamin Bradley · 01/20/2006 (7:31 am) · 23 comments

Late last night I was up writing this .plan. 2006 is going to be an amazing year for GarageGames and the community. There is so much going on this year and I wanted to think of ways to make you all in the community really feel like your a huge part of GarageGames, which you are. If anyone read Stephen's .plan you would remember that we got a phone call from a development house who had done some serious research and come to the conclusion that the Torque Game Engine & GarageGames has one of the largest game development communities around. I know it definitely has the most active.

So, this week while I was writing the GargageGamer newsletter announcing the three latest games that were added to the garage (TubeTwist, Tribal Trouble and Camelot Galway: City of Tribes), I was thinking of ways of making the community feel more involved.

static.flickr.com/39/88615535_92923436f9_o.jpgOn Monday night, I was at home working on some stuff when my wife stumbled upon a bunch of knitting podcasts. That's right... knitting podcasts. There weren't just one or two there was a ton of them out there. So needless to say, I learned all about the purl stitch and what type of wool yarn I needed to make my next sweater from. Ok... that's beside the point. But what is the point is that I decided I could make a podcast about GarageGames.

So I started writing a little script, downloaded a free demo to a podcasting virtual production mixing board and strapped on my tiny little headset mic I use for my Skype conversations. The next morning I called Justin Mette, (21-6 Productions) and had an interview with him, recorded it, mixed it, and added to the podcast. Wrapped up a few loose ends and then decided, wouldn't it be cool if it was on iTunes.
static.flickr.com/35/88927836_746ea0980c_o.jpg
BLAM!!!... Well now that was cool. You can now subscribe to the GarageGames Podcast straight through your iTunes program. (Hmmm... turns out this "subscription link" only works with Internet Explorer. If you want to subscribe just search for GarageGames in your iTunes search bar and then click the subscribe button)

So last night I went and made the "early announcement" about the podcast to IRC, (Hint: sometimes new cool news gets announced first in the IRC) and Danny said that I sounded like Howard Stern... only cleaner. So I guess that means we need to add midgets to the next episode. Each odd numbered podast will focus on games and each even numbered podcast will focus on the dev side of games. I hope you enjoy.

If you would like to get involved in the podcast, suggest an upcoming topic or game, please email me at news@garagegames.com with the word "PODCAST" in the subject line.

Hint if you really dislike iTunes here's some links for you:

Subscribe to GarageGamer Podcast - Feedburner

Podcast coming soon to:

Yahoo! Podcast
NEW UPDATE: Podcast Alley(we've already gotten tons of subscriptions on iTunes, that I've been asked to place on Podcast Alley)

Links to Remember:

-- GarageGames IRC (where you can go to get help on your project, talk to like-minded developers and learn about new things happening first)

-- Directly subscribe to the GarageGames Podcast through iTunes

-- Other ways to subscribe to the podcast

-- The GarageGames Newsletter - We just sent out a new Gamer newsletter and we've got a dev newsletter coming up. If you're not subscribed to either of the newsletters or you didn't receive the gamer newsletter, don't miss out. Subscribe now!
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#21
01/22/2006 (5:28 pm)
sweet
#22
01/22/2006 (6:24 pm)
I have many times before. I can't remember his name but some guy just emailed me. Ask what email account did I have it setup on. Hopefully he can figure it out. Can someone tell me the name of the send of the news letter it may be block by my spam filter.
#23
02/03/2006 (3:58 am)
I've got more podcast subscriptions than I have time to listen to, anyhow glad to see another Games Dev podcast.

I'm not a fan of iTunes at all, a nice easy podcast client for those who don't want to use itunes is juicereceiver.sourceforge.net/index.php it works on windows and mac currently, with a linux port probably not too far away.

Another useful util is "Allway Sync" (probably a ton of similar apps as well). I use it to sync up my podcast download folder to my iRiver and handle deleting files in either direction.

Just got back from Florida, so once we've got some milk and a nice hot cuppa tea I'll have a listen :) (mental note: ordering just "Tea" rather than "Hot Tea" in America ends in tears)

@Ben: It might be worth you editing the "browser friendly" option in feedburner to allow them to rewrite your subscription urls. That way all the pretty icons for "subscribe now" such as "my yahoo", "blog lines" etc will subscribe users to your http://www.benjaminbradley.com/podcast/GarageGamer_Podcast.xml feed rather than the feedburner feed. Then if feedburner ever dies or changes policies your existing subscribers will never notice as they're subscribed to your feed direct.

If you want to keep track of stats still, then you simply setup a redirect so that users visiting your http://www.benjaminbradley.com/podcast/GarageGamer_Podcast.xml feed will be redirected to the feedburner url, however if the UserAgent is feedburner, then it gets direct access. (Wordpress users can download a neat feedburner plugin that can setup all of this for you)

This is how I have my blog setup. That way I get all the stat tracking features that feedburner provides but as far as all my readers (I think I'm into plural readers anyway :P) are concerned, their clients are subscribed to my main feed 00101010.figmentgames.com/feed/ which is really redirected to my feedburner feed via mod_rewrite and feedburner is setup to obtain the latest xml from a hidden feed 00101010.figmentgames.com/somehiddenfeedurl/

If feedburner vanishes, all I have to do is remove the rewrite rule in .htaccess causing the feed to be available direct on /feed/ and my readers are still subscribed. Without this, you'd need to notify all your readers in some way that they need to resubscribe to your feed on the new URL.

I'd recommend this for anyone who has a blog and uses feedburner. Get your users subscribing to a URL that is on a domain you own and do all the redirection for stat tracking behind the scenes.
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