Off the Road for a Minute!
by Jay Moore · 11/09/2005 (11:36 pm) · 23 comments
As those who have tried to reach me might know I'm a moving target. Since IGC on Oct. 7-9th, I've had the privilege to attend FuturePlay in East Lancing, Michigan where higher education considers the revolution of learning going on through games and become a greater resource to the digital entertainment industry. GG had a small reception and met some Torque developers there for the first time.
I then took a quick trip to SF to do some press presentations about GG and Marble Blast Ultra on Xbox 360 Live Arcade.
Davey Jackson and I also attended CIT put on by the League of Innovation, a conference for community colleges with a focus track this year on gaming. Then it was on to the Austin Game Conference, my first time since its always been scheduled right before Indie Games Con and my eighteenth conference in 2005.
This was a great conference, getting to see Marble Blast Ultra on the floor in the Microsoft Casual Games booth; meeting old and new friends, AGC is more about MMP and Mobile games markets, but those are becoming more driven by casual games all the time. We enjoyed meeting with more Torque developers at our reception on Thursday evening. Friday night, after a reception at Austin City Hall with an address from the mayor, we enjoyed the hospitality of Paul Trowe on the Pulse Interactive stretch hummer.

We enjoyed the evening around town (about 20 times) with Matt Scibilia, Billy Cain and wife from Critical Mass Interactive, Clarinda Merripen with Cryptic Entertainment, Victor Jiminez of Northrup Grumman and Krissie Franco with Hydrogen Whiskey Studios.

Some where after we figured out that you can't get more beer in Texas after midnight on a Friday and had to raid Billy Cain's garage, someone decided that it would be a great idea to capture me in a deal making pose at the back of the hummer would reveal how deals actually get made at GG. ;)

Next we're headed off to Orlando for I/TSEC and then back again for the 2nd G.A.M.E.S. Synergy Summit in January. Where last year Benjamin Bradley, Matt Fairfax and I thought IGC might have some real competition for great food
Next year we want to meet more of our developers, hopefully at IGC, but if not then while we're on the road...
I then took a quick trip to SF to do some press presentations about GG and Marble Blast Ultra on Xbox 360 Live Arcade.
Davey Jackson and I also attended CIT put on by the League of Innovation, a conference for community colleges with a focus track this year on gaming. Then it was on to the Austin Game Conference, my first time since its always been scheduled right before Indie Games Con and my eighteenth conference in 2005.
This was a great conference, getting to see Marble Blast Ultra on the floor in the Microsoft Casual Games booth; meeting old and new friends, AGC is more about MMP and Mobile games markets, but those are becoming more driven by casual games all the time. We enjoyed meeting with more Torque developers at our reception on Thursday evening. Friday night, after a reception at Austin City Hall with an address from the mayor, we enjoyed the hospitality of Paul Trowe on the Pulse Interactive stretch hummer.

We enjoyed the evening around town (about 20 times) with Matt Scibilia, Billy Cain and wife from Critical Mass Interactive, Clarinda Merripen with Cryptic Entertainment, Victor Jiminez of Northrup Grumman and Krissie Franco with Hydrogen Whiskey Studios.

Some where after we figured out that you can't get more beer in Texas after midnight on a Friday and had to raid Billy Cain's garage, someone decided that it would be a great idea to capture me in a deal making pose at the back of the hummer would reveal how deals actually get made at GG. ;)

Next we're headed off to Orlando for I/TSEC and then back again for the 2nd G.A.M.E.S. Synergy Summit in January. Where last year Benjamin Bradley, Matt Fairfax and I thought IGC might have some real competition for great food
Next year we want to meet more of our developers, hopefully at IGC, but if not then while we're on the road...
About the author
Serial / parallel entrepreneur, insight merchant, sailor and red wine enthusiast. Co-founder of BitRaider, out to change the game. An original partner in GarageGames and hosted Indie Game Con `02-`05.

Torque Owner Valador, Inc.
Valador Inc