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by dsfsd · 05/23/2005 (4:40 pm) · 49 comments
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About the author
#42
I was wondering, in one of the later shots, you have a nice sort of "rubble edge" on the bombed out building.
How did you do the edges? just lots of little carves? Doesnt the geometry get a bit insane in that case?
I could do to learn the technique for making "bombed out" buildings :)
Phil.
05/25/2005 (12:58 am)
Hey Tim,I was wondering, in one of the later shots, you have a nice sort of "rubble edge" on the bombed out building.
How did you do the edges? just lots of little carves? Doesnt the geometry get a bit insane in that case?
I could do to learn the technique for making "bombed out" buildings :)
Phil.
#43
I may have to eat cup-o-noodle, but hey.
Keep up the great work Tim!
Ari Rule
05/25/2005 (3:54 am)
You keep making and I'll keep buying them.I may have to eat cup-o-noodle, but hey.
Keep up the great work Tim!
Ari Rule
#44
05/25/2005 (11:57 am)
Very nice Tim.
#45
05/25/2005 (2:13 pm)
Amazing.
#46
The angle of the last shot actually makes em look sharp and "pointed" when they are actually squared off.
05/25/2005 (11:59 pm)
Nah phil it's just meticulous brush placement and patience, carve tool = the devil. I almost never use it in any program, it always ends up in crazy generated brushes imho. :-)The angle of the last shot actually makes em look sharp and "pointed" when they are actually squared off.
#47
05/26/2005 (2:03 pm)
Lookin good.
#48
06/06/2005 (4:36 pm)
Those shots look mad!
#49
06/28/2005 (4:33 pm)
Excelent work Tim! very impressive. 
Torque 3D Owner dsfsd