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Prophecy Resurection Dev Blog #2

by Cyril Rousselet · 06/28/2010 (11:20 am) · 28 comments

Hi, I Have Two Important Announcements From Prophecy Resurection Devellopement.

The First :

The creation of a developement studio named 'Gallica Game Studio'.

The Seconde :

We are currently working on 'Prophecy Resurection Origine' the first chapter of PR.
Prophecy Resurection Origine is a FPS/RPG single-player. The player embody a
French soldier, on the battle fields of the First World War into trench of Verdun.

We hope have a beta version out by the end of october and release of it year end.

Game Features :

- Multiple storyline, non-linear and open-world
- Made and Custom weapons
- Cover systemes
- Melee combat system
- Infiltration system
- Dynamic Terrain deformation (for no man's land)

ScreenShots work in progress in T3D 1.1 Beta 1 :


www.prophecyresurection.com/EcranPR/GGDevBlog2/PROGGBLOG2.jpg
more information Click Here.

Sorry for my english but I had no translator ;).

See you soon for the next blog.
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#1
06/28/2010 (1:06 pm)
Wow. Those visuals are stunning. I hope the gameplay is as good as those screenshots. Good luck with the rest of development!
#2
06/28/2010 (1:57 pm)
C'est tres bon! (that's all my French used up ...) except for ... je suis un grande chien ... but that's not so useful ;)

Nice soldier models.
#3
06/28/2010 (2:05 pm)
Those screen look great! I actually had a lengthy discussion with some friends a month or two back about whether a WWI game was feasible or not. I'll be looking forward to playing this one.
#4
06/28/2010 (2:13 pm)
Wow! Will there be an English version, or do I have to brush up on my O level French? Either way you got my sale.

#5
06/28/2010 (2:27 pm)
Nice to see a serious work using T3D, Amazing.
#6
06/28/2010 (2:41 pm)
Looking good, one of the better games I've seen done with T3D!
#7
06/28/2010 (3:27 pm)
nicely done for T3D, looking forward to playing this
#8
06/28/2010 (4:11 pm)
Remember your previous blog really well cuz it was so amazing, and as i've said before, AWESOME. Good to see that you ported from TGEA to T3D :D. Keep on posting blogs.
#9
06/28/2010 (5:00 pm)
Wow this looks great! Very exciting.

Nice to see a game based on WW1 and also to have a multiple path storyline.

Only one thing I have to say, players, weapons and game world objects some need to look more worn and dirty.

And a little less shiny, like the last screenshot posted, you can see the sandbag is shiny.

But looks great, good luck! :-)
#10
06/28/2010 (8:09 pm)
I agree with Edward on the specularity being toned down a bit. Unless it's going to rain in the map, which would be sweet.

Other than that; awesome sauce!
#11
06/28/2010 (9:18 pm)
Wow... great looking work!
#12
06/28/2010 (10:22 pm)
Wow...amazing!!! Love to see how it develops!
#13
06/28/2010 (11:03 pm)
Really good visuals!!! Congratulations!
#14
06/29/2010 (12:11 am)
Looking great. I sure would like to play that one.
#15
06/29/2010 (2:24 am)
Looking awesome, would really love to know the secrets to getting the game world to look so impressive.
#16
06/29/2010 (3:59 am)
Absolutely awesome, Tres Bien! :D
#17
06/29/2010 (9:12 am)
WOW very impressive!
#18
06/29/2010 (4:47 pm)
Absolutely gorgeous. Looking forward to seeing more.
#19
06/29/2010 (4:52 pm)
Looks like some pictures that can sell an engine. Very good work there guys as it will sure help to sell your product as well.
#20
06/30/2010 (12:55 pm)
@All: a big thank for your comments !

@Steves : 'C'est tres bon!' good word in french, for 'je suis un grande chien' effectively that's not so useful ;)

@Adrian : yes, the game will be translated in English.

@Edward and Mack : yes, it's raining on the map,off effect in the screenshots, i actualy work on systeme Wetness and Precipitation.
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