Hundreds of Games in the Torque Powered Database
by Deborah M. Fike · 08/04/2009 (3:16 pm) · 33 comments
As some of you may know, we attended Casual Connect in Seattle last month. I was the primary booth coordinator for this show, so once we got to Seattle, I sat behind a desk and answered every conceivable question you can think of about Torque. As expected, there were quite a few questions about Torque's technical capabilities, and fortunately, we had a lot of demos to show off things like the new river and road editor in Torque 3D. However, you may be surprised to learn that the most common questions had nothing to do with Torque's feature list. In fact, the following questions were, by far and away, the most asked questions at the booth:
Enter the new Torque Powered database.
Over the course of the last month, our marketing intern Kris Nelson has scoured the Internet and found over 300 games made with Torque, all of which were then put into the Torque Powered database. This isn't like the simple list of games that I made in static HTML for the old website. This is a truly extensible list that will be able to generate both more interest for Torque and also steer some of our web traffic to your site.

This screenshot shows the basic database interface. You can choose pre-set searches on the left or customize your own search in the database.
The reason I'm stoked about this database is that when you win, we win, and vice versa. We're keeping this baby up-to-date and will be using this to better promote all Torque games on the site and around the web. For example, we've already used the database to power our Best of Torque pages, and we'll soon use a version of this to populate games on each engine product page. All entries have a link back to the game's website, so every time a person sees your game in the database, they are a click away from learning even more about your game.
Each game entry has a basic description, a picture, a link to the developer's webpage, game genre tags associated with it, and the platforms it has been published to. If we have a link to buy the game, a developer interview, or a video on our Vimeo channel, we'll include those links as well. Below is an example from "Lore: Aftermath" made with Torque 3D.

This isn't a simple list of games. Each entry includes a screenshot, link to the developer website, platform information, and more to get people interested about your game.
Right now, the database can be found on the Best of Torque pages. You can either click the "Search Torque Games" button to search it or go directly to a preset list by clicking "see all games" at the bottom of each Best of Torque page.
The database has nine preset customer searches including "3D Games" and "Xbox Games." Of course, the true power of the database is that it can be custom searched, and you can post that search URL anywhere you want. To use the search function, click "Search Torque Games" and you'll see the pop-up screen below. You can search games by choosing a Game Genre, a Platform, or a Torque Engine, or you can select any combination of these to narrow down your search. For example, if you select "action-adventure," "Windows," and "Torque 3D," you will see this list of action-adventure games that have been published to Windows made with any version of our Torque 3D engine (going all the way back to TGE). The search terms are saved in the url (i.e. http://www.garagegames.com/torquepowered/action-adventure/Windows/torque-3d, so you can share it with others if you so wish. Holding the Control key (or Command on Macs), you can select multiple terms within a search category (i.e. search for all action-adventure or FPSs on Windows made with a version of Torque 3D.)

The search option makes it easy to customize which Torque games you want to look at. You can store the search URL and send it via e-mail, post it on the forums, or share it anywhere on the web.
Remember those questions people asked me at Casual Connect? Now, if people were to ask the following questions, I could simply pull up a website and say:
So there you have it: the Torque Powered Database. Even though this is a fairly small-scoped project, I feel that this is the most exciting thing that I've launched at GarageGames since I started working here the summer of 2007. Obviously, though, the work on maintaining this database will never be done, and that's where I need your help. If you know of any games that need to be added or simply want to edit your own games on this list, feel free to drop me a line. With the amount of data that went into this database, there is probably an error or two still floating around, so don't hesitate to tell me what needs to be fixed. I'm also always on the prowl for more developers to interview and smarter ways to market your games so we both get more exposure for our efforts. Whatever your needs, my e-mail is deborahm AT garagegames DOT com.
I look forward to hearing from you, both in e-mail and the comments below. Cheers and as always, happy game development!
- "I want to make a rhythm game for the iPhone. What other rhythm games have been made with Torque?"
- "How many Torque games have been published on Big Fish? Is that even possible with your engine?"
- "I heard Torque can only be used to make FPSs. Is this true?"
Enter the new Torque Powered database.
Over the course of the last month, our marketing intern Kris Nelson has scoured the Internet and found over 300 games made with Torque, all of which were then put into the Torque Powered database. This isn't like the simple list of games that I made in static HTML for the old website. This is a truly extensible list that will be able to generate both more interest for Torque and also steer some of our web traffic to your site.

This screenshot shows the basic database interface. You can choose pre-set searches on the left or customize your own search in the database.
Marketing Your Game with the Torque Powered Database
The reason I'm stoked about this database is that when you win, we win, and vice versa. We're keeping this baby up-to-date and will be using this to better promote all Torque games on the site and around the web. For example, we've already used the database to power our Best of Torque pages, and we'll soon use a version of this to populate games on each engine product page. All entries have a link back to the game's website, so every time a person sees your game in the database, they are a click away from learning even more about your game.
Each game entry has a basic description, a picture, a link to the developer's webpage, game genre tags associated with it, and the platforms it has been published to. If we have a link to buy the game, a developer interview, or a video on our Vimeo channel, we'll include those links as well. Below is an example from "Lore: Aftermath" made with Torque 3D.

This isn't a simple list of games. Each entry includes a screenshot, link to the developer website, platform information, and more to get people interested about your game.
Using the Database
Right now, the database can be found on the Best of Torque pages. You can either click the "Search Torque Games" button to search it or go directly to a preset list by clicking "see all games" at the bottom of each Best of Torque page.
The database has nine preset customer searches including "3D Games" and "Xbox Games." Of course, the true power of the database is that it can be custom searched, and you can post that search URL anywhere you want. To use the search function, click "Search Torque Games" and you'll see the pop-up screen below. You can search games by choosing a Game Genre, a Platform, or a Torque Engine, or you can select any combination of these to narrow down your search. For example, if you select "action-adventure," "Windows," and "Torque 3D," you will see this list of action-adventure games that have been published to Windows made with any version of our Torque 3D engine (going all the way back to TGE). The search terms are saved in the url (i.e. http://www.garagegames.com/torquepowered/action-adventure/Windows/torque-3d, so you can share it with others if you so wish. Holding the Control key (or Command on Macs), you can select multiple terms within a search category (i.e. search for all action-adventure or FPSs on Windows made with a version of Torque 3D.)

The search option makes it easy to customize which Torque games you want to look at. You can store the search URL and send it via e-mail, post it on the forums, or share it anywhere on the web.
Remember those questions people asked me at Casual Connect? Now, if people were to ask the following questions, I could simply pull up a website and say:
- "There have been 8 rhythm games made with Torque, three of which were ported to the iPhone."
- "Of course it's possible to publish Big Fish games with Torque. We've got 35 games and counting so far."
- "As you can see from this ridiculously long list, Torque can definitely be used to make all sorts of games, not just FPSs."
So there you have it: the Torque Powered Database. Even though this is a fairly small-scoped project, I feel that this is the most exciting thing that I've launched at GarageGames since I started working here the summer of 2007. Obviously, though, the work on maintaining this database will never be done, and that's where I need your help. If you know of any games that need to be added or simply want to edit your own games on this list, feel free to drop me a line. With the amount of data that went into this database, there is probably an error or two still floating around, so don't hesitate to tell me what needs to be fixed. I'm also always on the prowl for more developers to interview and smarter ways to market your games so we both get more exposure for our efforts. Whatever your needs, my e-mail is deborahm AT garagegames DOT com.
I look forward to hearing from you, both in e-mail and the comments below. Cheers and as always, happy game development!
About the author
I write games for a living. <3 my job.
#22
08/05/2009 (8:42 am)
You might need to add a simulator ride tag, or perhaps just an "other" tag.
#23
08/05/2009 (12:16 pm)
@Eric: Thanks! That's a great addition I didn't know about. Now I want to go ride in one. :) I put it under "simulation" and "racing" for now.
#24
You can help me Promote my Game When it Drops! Expected Release 2010.
08/05/2009 (2:44 pm)
A Girl that likes Video Games, a Hard Find Indeed.You can help me Promote my Game When it Drops! Expected Release 2010.
#25
08/05/2009 (2:55 pm)
@Junior - Every female I talk to regularly plays video games. Not uncommon anymore.
#26
Let me know about your game as it nears completion, Junior!
08/05/2009 (3:00 pm)
Girl gamers are definitely much more common in my generation. My sisters and I grew up fighting over who could play MarioKart next (there were three of us and only two controllers). I also play a mean Marvel vs. Capcom, if I do say so myself, and can outsing most people at Rock Band. I never got into FPSs, though, so some people claim I'm not "hard core" enough. Let me know about your game as it nears completion, Junior!
#27
08/05/2009 (4:32 pm)
I read the other day that up to 40% of gamers are female. The figure is so high because of the massive number of women playing "casual" games.
#28
She's being modest--she can outsing most artists on their own songs in Rockband ;)
This is an amazing and awesome idea--great work!
08/06/2009 (1:06 am)
Quote:
and can outsing most people at Rock Band
She's being modest--she can outsing most artists on their own songs in Rockband ;)
This is an amazing and awesome idea--great work!
#29
this "Torque Powered database" is really cool, very much better then the previous bare list, and it will be certainly useful to all out there! I'll be happy to send you info about our "made with TGB" game also, as soon as it will be released.
08/07/2009 (3:32 pm)
Well done Deborah and Kris,this "Torque Powered database" is really cool, very much better then the previous bare list, and it will be certainly useful to all out there! I'll be happy to send you info about our "made with TGB" game also, as soon as it will be released.
#30
08/07/2009 (3:48 pm)
@Giuseppe: Looking forward to hearing about your game when you're ready to talk about it!
#31
08/08/2009 (9:50 am)
Awesome! this is great.
#32
08/08/2009 (6:22 pm)
This is really cool! Thanks GarageGames!!!
#33
08/21/2009 (3:48 am)
Really love this new additions :)
Torque 3D Owner Eric Armstrong
Bloody Tongue Games
Monster Roll Cage (MRC)
MRC was developed by Idryonis Studios using TGE 1.3, for Entertainment Technology Coproration. It is a simulator ride, where two people race monster trucks around various tracks while fully enclosed in a machine that can spin 360 degrees on two axis.
You can read more about it at this link