Torque Constructor with T3D
by Matt Young · 06/23/2009 (8:50 pm) · 25 comments
As you might know, i'm the main lead level designer of my team. "Hey who made the 12 year old the level designer??" Naw, i'm being harsh ;)
But anyway, i wanted to test the new capabilities of T3D, because i just got it today. (Can i get a w00t?)
So i started off with designing this bridge in Constructor:

I Looked at it in a little bit of shame, particulary the shading... And i had a little doubt. Well, constructor doesnt have the best shading engine.. Eh, what the heck.
So, i decided to throw it into T3D, and guess who was wrong. Very wrong:

Wow. Yep, im pretty sure thats the crappy bridge i threw together twenty miuntes ago, right?? Wow, im liking torque 3d already..
So, Were twenty minutes in. Someone should invent an auto back-patter.
But, i mean a bridge with a little river, and lets see, this is the first time i've used the program. Wow.
But all that stuff seemed boring. Maybe we should spruce it up:

Much better! I like the halloween theme. No, thats not my tower.
WE also need some precipitation to scare the little ones...
Muhahahahahahahhaaaaa:

God said let there be light, and i said let there be rain.
Fifty minutes in. Good work ethnic.
So, i guess thats all there is to add. I'll go get my dad.
The final presentation:

My dad's exact words: "You did what in an hour?? Wow..."
That pretty much wraps up my 60 minute expiriment/project. I have to say, I learned pretty quick. I officially love T3D.
Great job on the program. The toolbox was really thought out, and i love the road/river creation tools. *Yawn* I'm pretty tired, soo i'm off.
I'll post more about my expiriments/projects soon!
But anyway, i wanted to test the new capabilities of T3D, because i just got it today. (Can i get a w00t?)
So i started off with designing this bridge in Constructor:

I Looked at it in a little bit of shame, particulary the shading... And i had a little doubt. Well, constructor doesnt have the best shading engine.. Eh, what the heck.
So, i decided to throw it into T3D, and guess who was wrong. Very wrong:

Wow. Yep, im pretty sure thats the crappy bridge i threw together twenty miuntes ago, right?? Wow, im liking torque 3d already..
So, Were twenty minutes in. Someone should invent an auto back-patter.
But, i mean a bridge with a little river, and lets see, this is the first time i've used the program. Wow.
But all that stuff seemed boring. Maybe we should spruce it up:

Much better! I like the halloween theme. No, thats not my tower.
WE also need some precipitation to scare the little ones...
Muhahahahahahahhaaaaa:

God said let there be light, and i said let there be rain.
Fifty minutes in. Good work ethnic.
So, i guess thats all there is to add. I'll go get my dad.
The final presentation:

My dad's exact words: "You did what in an hour?? Wow..."
That pretty much wraps up my 60 minute expiriment/project. I have to say, I learned pretty quick. I officially love T3D.
Great job on the program. The toolbox was really thought out, and i love the road/river creation tools. *Yawn* I'm pretty tired, soo i'm off.
I'll post more about my expiriments/projects soon!
About the author
Torque 3D Owner Matt Young
C:Torque\Torque 3D 2009 Beta 3\My Projects\Your Project\game\art\shapes\Model Folder
Warning: For Some Odd Reason, If theres any shapes that collide, one of them gets a nice hole in it. Try to avoid mixing objects.
Good Luck!
Javier - If You Really want it, ill post it later.