Official upgrade: RTS-SK 1.5.2
by RTS Kit Account · 04/26/2008 (5:16 pm) · 21 comments

Ahh, ye men of little faith!
Here it is! The bundled update, the new version, the RTS Sarter Kit 1.5.2, ready for download from the official links.
For those who dont know what the heck are we talking about, this is the update of the RTS-SK to the latest version of TGE, 1.5.2. It obviously adds all the features, improvements and bug fixes since the 1.3 to the latest TGE, plus around 15 RTS-SK specific bug fixes (more details here).
(Note that the product pages will be updated soon, the download from your account page will give you the new version).
This is the result of the work of many people over the lifetime of the kit and it would be difficult to name them all, but at the very least we have to thank Guy Allard, Andy Maloney, Derek Bronson and all the RTS community for all their work and support.
The TDN page showing the manual procedure will remain there for "historic" and technical reference.
It's done. One step further! And its just the first one, believe us.
James & Novack.-
#2
04/26/2008 (6:51 pm)
Very happy to see this. Maybe it'll bring in more sales of the kit and further the community even more. Great job to those that made this possible!
#3
04/26/2008 (7:23 pm)
Thank you, Novack and James, Im glad to see this as official, i even was able to get AFX into my custom copy, this is just icing on the cake and will spark additional interest for sure.
#4
Edward, I'd love to hear how you managed to integrate AFX into the RTS Kit, especially now it's officially updated. I tried once before, long ago, but failed miserably.
04/26/2008 (7:40 pm)
You guys are doing great work on bringing back something from the death of obscurity. :) I do wonder, is the pathfinding integrated or is it separate?Edward, I'd love to hear how you managed to integrate AFX into the RTS Kit, especially now it's officially updated. I tried once before, long ago, but failed miserably.
#6
04/26/2008 (11:07 pm)
Good !!! ;-)
#7
04/26/2008 (11:19 pm)
Sweet well done guys :)
#8
04/26/2008 (11:39 pm)
Good job!
#9
04/27/2008 (2:34 am)
Great work James and Novack I'm sure you have the thanks from the rest of the community for helping to keep this starter kit alive
#10
04/27/2008 (3:01 pm)
so is this ever gonna get converted to TGEA?
#11
04/27/2008 (4:46 pm)
ah.. it's nice to see the 1.5.2 upgrade made official. Good work guys.
#12
Congratulations!
Guimo
04/27/2008 (5:03 pm)
Grrrr... Even when I own a license, I discarded the RTS-SK for my game because it had no official updated.Congratulations!
Guimo
#13
04/29/2008 (6:48 am)
Great job guys! It is great to see the RTS kit getting some sweet, sweet loving! And if this is only the first step, I can not wait to see what you have in store down the road. :-)
#14
04/29/2008 (11:11 am)
Thank you all, for all the supporting words guys :)
#15
05/06/2008 (1:01 am)
Wow great job! This is incredible!
#16
05/12/2008 (1:44 am)
Thanks a lot!
#17
05/12/2008 (9:55 am)
Again is this gonna get ported to TGEA 1.7 or has anyone tried it with 1.7?
#18
09/15/2008 (10:00 am)
anybody?...tgea port at all?
#19
Personally i think that GG loss some sales for not porting to TGEA... or is very tricky?
09/30/2008 (10:18 pm)
exist some resource or port to TGEA, or will be ported?, PLEASE ANSWER! ( i see the same question many times without an answer...)Personally i think that GG loss some sales for not porting to TGEA... or is very tricky?
#20
10/01/2008 (12:11 am)
Cant say much guys, sorry about that. As just answered on your other post, start working with the current kit, and wait for news.
Associate John Kanalakis
EnvyGames
John K.