Preview Pics from AFX for TGEA
by Jeff Faust · 12/13/2007 (9:37 pm) · 47 comments
One year ago, nearly to the day, we released the inaugural version of AFX for TGE. Now, in a matter of days, we'll be releasing the long awaited version of AFX for TGEA. I originally projected two or three months for this project, but what can I say, I was very wrong!
As we tie up the final loose ends, prep the product pages, proofread the updated docs, and build the installers, here are some recent images to look at, all made with AFX 1.1 for TGEA 1.03.



Watch for the final release, in time for Christmas!
As we tie up the final loose ends, prep the product pages, proofread the updated docs, and build the installers, here are some recent images to look at, all made with AFX 1.1 for TGEA 1.03.



Watch for the final release, in time for Christmas!
#22
12/14/2007 (3:02 am)
WOW. This is hot :)
#23
First off, AFX for TGEA is a separate product from AFX for TGE, and consistent with the fact that TGEA costs more than TGE, AFX for TGEA costs a little more than AFX for TGE. The price is discounted for current AFX users, but it's not a free upgrade.
However, the Spellpack1 expansion (included in ComboPack) supports both engines. This means that a user with AFX:ComboPack for TGE only needs to upgrade to AFX:CoreTech for TGEA to have everything.
This release also increases the version to AFX 1.1 which includes new features other than TGEA compatibility. Sometime in January, AFX for TGE will also be upgraded to AFX 1.1, and this will be a free upgrade to current users.
Here are the INDIE pricing details:
-- AFX:CoreTech TGEA: $85 (new license)
-- AFX:ComboPack TGEA: $110 (new license)
-- crossgrade from CoreTech-TGE to CoreTech-TGEA: $45
-- crossgrade from CoreTech-TGE to ComboPack-TGEA: $70
-- crossgrade from ComboPack-TGE to ComboPack-TGEA: $45
12/14/2007 (3:05 am)
re: questions about upgrades, crossgrades, and pricingFirst off, AFX for TGEA is a separate product from AFX for TGE, and consistent with the fact that TGEA costs more than TGE, AFX for TGEA costs a little more than AFX for TGE. The price is discounted for current AFX users, but it's not a free upgrade.
However, the Spellpack1 expansion (included in ComboPack) supports both engines. This means that a user with AFX:ComboPack for TGE only needs to upgrade to AFX:CoreTech for TGEA to have everything.
This release also increases the version to AFX 1.1 which includes new features other than TGEA compatibility. Sometime in January, AFX for TGE will also be upgraded to AFX 1.1, and this will be a free upgrade to current users.
Here are the INDIE pricing details:
-- AFX:CoreTech TGEA: $85 (new license)
-- AFX:ComboPack TGEA: $110 (new license)
-- crossgrade from CoreTech-TGE to CoreTech-TGEA: $45
-- crossgrade from CoreTech-TGE to ComboPack-TGEA: $70
-- crossgrade from ComboPack-TGE to ComboPack-TGEA: $45
#25
If I own:
Faust Logic: AFX Core Tech + SpellPack1 (Indie)
That is the "ComboPack-TGE" and it would only cost me $45 to get the version for TGEA?
12/14/2007 (3:23 am)
So if I understand this right:If I own:
Faust Logic: AFX Core Tech + SpellPack1 (Indie)
That is the "ComboPack-TGE" and it would only cost me $45 to get the version for TGEA?
#26
@ Ross Pawley -- I don't have a definitive answer regarding the MMOKIT, but I *think* the answer is yes.
@ Edward -- The only significant new spell is Chill Kill which is actually a preview of a spell that should eventually turn up in SpellPack2. It's not quite finished, but it's close. There is a novelty spell called Presto Change-Orc that switches between orc bodies, and two experimental spells demonstrating PhysicalZones for repelling and flying. All of these,except Presto Change-Orc, will be included with the AFX 1.1 TGE upgrade in January.
12/14/2007 (3:28 am)
re: videos -- Haven't had time to capture videos yet, should get around to it soon. Hopefully they won't be too disappointing since, in my opinion, TGEA really shines at higher resolutions, higher than what I can currently capture in a video.@ Ross Pawley -- I don't have a definitive answer regarding the MMOKIT, but I *think* the answer is yes.
@ Edward -- The only significant new spell is Chill Kill which is actually a preview of a spell that should eventually turn up in SpellPack2. It's not quite finished, but it's close. There is a novelty spell called Presto Change-Orc that switches between orc bodies, and two experimental spells demonstrating PhysicalZones for repelling and flying. All of these,except Presto Change-Orc, will be included with the AFX 1.1 TGE upgrade in January.
#27
12/14/2007 (3:34 am)
@ Eric Schuld -- That's correct, your cost to upgrade is $45. What I don't know, is if the purchasing system will automatically hook you up with AFX:ComboPack for TGEA or AFX:CoreTech for TGEA. In the second case, you would also have to download the updated version of SpellPack1 and install it.
#28
Look forward to seeing this for myself in TGEA! :) Fantastic work by the way!
12/14/2007 (3:36 am)
Cool - thanks for the fast reply. :)Look forward to seeing this for myself in TGEA! :) Fantastic work by the way!
#29
Exclusive TGEA Features
12/14/2007 (4:43 am)
Here are some more product vitals for anyone interested...Exclusive TGEA Features
- * Complete support for Atlas and legacy GeoTerrain formats.
- * Shader-based Zodiac ground decals for Atlas, GeoTerrain, and DIF interiors.
- * Material and CustomMaterial support for AFX Model Effects.
- * 10+ Ready-made CustomMaterials using AFX custom shaders.
- * 7 missions: day, night, morning, fog, and winter settings. (4 Atlas, 3 GeoTerrain)
- * TGEA only spell, Presto Change-Orc, switches between classic and space orc bodies.
- * TGEA tuned materials and lighting for all ready-made spells and effects.
- * Customized PhysicalZones for force based effects, repel spells, and even flying.
- * Client datablock cache system for faster load times.
- * Runtime effects load filtering for rapid effect prototyping.
- * New spell preview, Chill Kill.
- * New spells for demonstrating PhysicalZone effects. [li]* All ready-made CoreTech and SpellPack1 effects custom tuned for both TGE and TGEA.
#30
12/14/2007 (5:05 pm)
@Jeff, sounds awesome :D. Any word on when it's going to be out?
#31
12/14/2007 (6:20 pm)
Awesome Jeff. Thanks for letting me and my testing group have an early peek at it ;)
#32
12/14/2007 (9:39 pm)
Awesome stuff Jeff. This is going on my Christmas list.
#33
12/14/2007 (11:20 pm)
Those screenies look awesome.
#34
12/15/2007 (2:51 am)
Looks great!
#35
12/20/2007 (6:15 pm)
Wonderful, what a great Christmas Present we will give ourselves. Did I see the Orc Mage throwing a rock/boulder? That would be great.
#36
Is there a promotion code for that or a buy now link?
Order system/Cart keeps saying AFX ComboPack-TGEA: $110
Great pics, and videos.
Cant wait to get my hands on it...
12/28/2007 (10:06 pm)
"-- crossgrade from CoreTech-TGE to ComboPack-TGEA: $70"Is there a promotion code for that or a buy now link?
Order system/Cart keeps saying AFX ComboPack-TGEA: $110
Great pics, and videos.
Cant wait to get my hands on it...
#37
12/28/2007 (10:30 pm)
@ Husam Saoudi -- The auto-purchasing process in the GarageGames store is currently unable to check the duel prerequisites required by the AFX upgrade. (You need to own AFX for TGE *and* TGEA licenses to qualify.) As an interim solution, Derek and Eric at GG are doing the checks by hand and then issuing promo-codes. Follow these instructions from Derek, quoted from another thread.Quote:
Sorry for the inconvenience everyone, our website has an issue with dual dependencies but we still want to make upgrades possible for those of you with TGEA and the TGE version of the AFX kit. Unfortunately, there is no easy way of doing this at the moment so those of you who qualify for the upgrade and want to purchase it you can email either myself at derekb at garagegames.com or Eric at ericf at garagegames.com. Sorry again for all the hassle, we are currently looking into a more elegant solution.
#38
12/30/2007 (7:35 am)
@Jeff -- Thanks, I got the promo code, and I'm downloading comboPack now :)
#39
My question is that: I need AFX for both TGE and TGEA and currently I don't own any version...
In order to have both version I need to buy TGE AFX and then upgrade to TGEA AFX or simply buying theTGEA version I'll get all I need for both engines?
Tnx,
JoZ.
01/04/2008 (12:00 am)
@Jeff : hi there, great work! :)My question is that: I need AFX for both TGE and TGEA and currently I don't own any version...
In order to have both version I need to buy TGE AFX and then upgrade to TGEA AFX or simply buying theTGEA version I'll get all I need for both engines?
Tnx,
JoZ.
#40
01/04/2008 (4:13 pm)
@JoZ -- They are separate products so neither one automatically gives you the other. However, if you do the math, buying AFX for TGE then upgrading at a discount to AFX for TGEA costs you just about $10 more than buying AFX for TGEA by itself.
Torque Owner Michael Hense
--Mike