The Abrupt Goodbye
by Andy Schatz · 10/17/2007 (1:22 pm) · 24 comments
EDIT: Do me a favor -- if you just want to snicker and play with smut, go to google and type "porn" into the little box. I was expecting some smut, and I was expecting it to filter itself out a bit, but seeing this junk actually in my database bothers me. I'm deleting the nasty stuff out of the database myself.
I'm been doing some thought experiments lately on user-generated content. Here's a quick little game I threw together while thinking about conversation trees.
Play The Abrupt Goodbye
You play a character in a conversation. You are given choices of what to say, which are conversational responses written by previous players of the game. You can at any point type in your own response.
Responses are sorted and removed from the database based on their popularity. If certain responses don't get clicked, they move down the list and eventually get removed.
A conversation might go something like this:
A system like this could be an interesting way to build complex NPCs in an MMO.
I'm been doing some thought experiments lately on user-generated content. Here's a quick little game I threw together while thinking about conversation trees.
Play The Abrupt Goodbye
You play a character in a conversation. You are given choices of what to say, which are conversational responses written by previous players of the game. You can at any point type in your own response.
Responses are sorted and removed from the database based on their popularity. If certain responses don't get clicked, they move down the list and eventually get removed.
A conversation might go something like this:
Quote:You are a blind man. You are sitting on a bench in the subway. Someone sits next to you.Granted, this is a fairly mundane conversation. Eventually, however, you could probably get some pretty interesting (and long) conversation chains, depending on the creativity of the player base.
Say one of the following:
You choose "Where you goin?"
- Where you goin?
- The train is on FIIIRRRREEEE!
- Mornin.
- Get yer own bench.
- [Type your own response]
The young woman says, "Uptown, and you?"
Choose:
You choose "Oh, I got no place to go."
- Oh, I got no place to go.
- [Type your own response]
The young woman says, "Would you like my sandwich?"
Choose:
You type: "Lady, I don't eat ham."
- [Type your own response]
The woman gets up and walks away. She is gone.
The End
A system like this could be an interesting way to build complex NPCs in an MMO.
About the author
#22
10/21/2007 (3:22 pm)
I must just not get it... like playing zork on a a TRS-80... :)
#23
10/30/2007 (10:39 am)
Quote:I must just not get it... like playing zork on a a TRS-80... :)Some would consider that a good thing ;p
#24
11/30/2007 (6:29 am)
I'm just keeping this going. I find it fascinating. 
Torque Owner Henry Todd
Atomic Walrus
Interesting project though, I've added a few lines. It'll be interesting to try this out again when the dialog trees get a bit longer.