Game Development Community

Downtown District Pack Finished...Finally!

by Alan James · 08/29/2007 (12:00 am) · 29 comments

Hi again Everyone!

I won't go on and on since I just posted a few days ago and our Dev shot just went up today, but I wanted to let those who might be interested in know that Monster Pack #1 - Downtown District is now available at MonsterPacks.Com.

www.reallyreallygoodthings.com/screens4/DowntownPromoA.jpg
Here is a general breakdown of the included content:

*Building 0035
*red brick warehouse
*building 0050
*red brick 40's & 60's garage
*trash bin (2 empty rusted, 2 w/trash, 1 full)
*hotel 3 story
*plaza hotel
*signs (adult cinema, plaza hotel, garage)
*13 sidewalk sections with 3 texture types - dark, old, damaged
*street light
*signal light
*Apartment small
*apartment small 2x
*building 001
*building 2x w/storefronts
*building 002a
*building 003a
*building 003a twin w/cooling
*building 003a twin w/canopy
*building 003a 2x
*cg building 001
*Museum (exterior only)
*3 sky boxes (+ old city sky box from warehouse district)
*12 minutes ambient audio (rain, wind, creepy rain, city ambient)


And here are thumbnails of most of the included models (without street and/or texture variations):

www.reallyreallygoodthings.com/screens4/thumbs01.jpg
www.reallyreallygoodthings.com/screens4/thumbs02.jpg
Anyone who has picked up Monster Pack #2 - Warehouse District will receive a coupon code discount by email for this pack, and there will be special pricing available soon to reflect this discount available on the site for multi-pack purchases.

Thanks to everyone for their kind comments and encouragement, hopefully this will help a few folks who need some game content, who might need prototype models for development or whatever to move a little closer to getting their game finished.

- Alan
Really Really Good Things Studio
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#21
08/29/2007 (3:38 pm)
@ Eric
No problem, check your email I sent you the top secret information.

@Wade
Most of the buildings you are not able to enter. In the Warehouse pack there are three or four (can't remember off the top of my head) that you can go inside, they have basic interiors. We may work on some specific buildings to compliment the downtown pack with interiors, but they are a lot more complex. Still might be a possibility.
#22
08/30/2007 (2:38 am)
@Alan: what are the specs of your test machine?
#23
08/30/2007 (6:21 am)
@Stephan
I'm running a P4 3ghz, 1gb ram, 7300 NVidia 256mb, Kyle's system i is running an AMD 4400+ and I believe a 7900 series NVidia card. He sees a bit of a performance gain over mine on just about everything, whereas I run on the test levels 50 to 65 fps, he's coming in at about 5 fps faster.

I have two test levels btw, I just need to check them for detail and terrain textures that might not be in stock TGE. (since I did the original testing I've built on the levels a bit) I'll try to get a link up here for folks to download later today/this evening.
#24
08/30/2007 (6:30 am)
@Alan: yes, thanks that would be appreciated, as reported in my email. ;)
I have some performance issues, but it is in Windows emulated mode; though I think regarding our targetted audience, it's a good test.
#25
08/30/2007 (8:40 pm)
@Stephan & All:

Here are a few demo levels that I had used for testing. They are pretty basic, but it might help for performance profiling and just getting a feel for an idea of the content layout and such. They are far from complete really anything, but possibly useful.

I've included also the ML files, but a couple of the levels still light pretty darn slow...i.e. think Torque Demo level. I think it's really just par for the course for TGE, but beyond single player packet monkeying, I don't have a really good answer for you on that front and that doesn't really affect lighting.

There is one detail texture that is included, since I couldn't remember if it was stock TGE or not. Just drop it in your terrains directory or really anywhere in your data path. If I happened to miss something and it gives you the "missing content" error, just drop your console, see what file it is and snip it out of the .MIS file and you should be good to go.

www.reallyreallygoodthings.com/resources/DemoMISfiles.zip

I forgot to note, one is Downtown District, two are for the Warehouse Pack.

Thanks,
Alan
#26
09/02/2007 (10:45 am)
Nice work. When will the multi-pack be avaliable?
#27
09/02/2007 (7:37 pm)
@Stephan G.

We will be trying to set up the links for that later this evening. We have some general cleaning up of the site to do and some small updates. If not tonight, for sure tomorrow.
#28
09/10/2007 (5:59 pm)
Is it possible you can release the newest pack, it's crack and I need my fix!
#29
10/14/2007 (7:58 pm)
Now this is the kind of thing I'd be willing to spend fifty bucks for!
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