by Neo Binedell·
06/17/2007 (9:43 pm) ·
21 comments
Quote:
FX Composer 2 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.
Well I was thinking perhaps the codebase for show tool pro could be utilized but posted to TGEA. and then a material editor added. If the programer would be up for it. I agree I still Have a meeting with a C# guy later today. I'm trying to arange a second meeting with anoterh guy that is out of college for the summer. I will let you know what I come up with.
Torque 3D Owner James Brad Barnette