Game Development Community

TGEA Milestone 4.2 release

by Brian Ramage · 01/24/2007 (12:12 am) · 27 comments

I wish I could say there's a ton of grand new things in the release, but really it's just been hundreds of hours of bug fixing, plugging memory leaks, etc. It's not super exciting, but it's the kind of polish and grunt work that we do so that you guys can be sure you're building on solid code and focusing on your gameplay rather than engine building.

We're close enough to release to call this a beta. There are still some issues present in this release, but they aren't major and we are fixing them at a rapid pace. We're asking licensee's to report issues they are seeing with 4.2 (that we don't report as already known) so that we can pick up anything we missed and make sure it's as tight as possible for 1.0 release.

There is a post in the private forums detailing what's in 4.2, what we're fixing, and a bunch of other things, so check that out if you are a licensee.

Since we've had it in QA for a while now, we've already fixed many of the issues that are in that release and we aren't seeing major bugs, so we're hoping to have RC1 out in a week or two if we don't get slammed with forum bugs.
Page«First 1 2 Next»
#21
01/25/2007 (5:30 pm)
@Stephan - true but it still rocks
#22
01/25/2007 (9:02 pm)
@James - Again, I didn't say DX10 was going to be released for XP, I said DX10 applications will run on Win XP. You really gotta read what I write and not summerize or you'll miss things. I stated quotes from MS which said that DX10 will NOT be released on XP, but DX10 apps WILL run on XP. Having said that, PART of DX10 is included in the December DXSDK which does in fact run on Win XP.

@Trenton - Everything prior to XP wont run the newest because of the DX10 stuff, so this just proves my point even more. D3D10 is in the latest SDK.



www.linkedin.com/img/webpromo/btn_viewmy_160x25.gif
#23
01/26/2007 (1:01 am)
I am gonna blow off Vista for a while now that I know DX10 coming to XP...

Or should build another PC just for vista testbed.
#24
01/27/2007 (11:31 pm)
@Johnathon - the quote you posted from MS said the SDK (which includes 9 & 10) would install. Not that you could run DX10 apps. The Inquirer (the "weekly world news" of computer sites) later retracted their erroneous article:

http://www.theinquirer.net/default.aspx?article=35140

There is NO directX 10 for XP. Nor will there be a way to run DX10 apps on XP. At least not at this time - who knows what will happen in the future though?
#25
02/05/2007 (1:07 pm)
Dunno how I missed this... but can anyone post a link the thread? I cant find it...
#26
02/16/2007 (2:22 am)
Hi guys, Does anyone now where I can download a trial of TGEA? Not the Demo that shows what it can do but the actual hands on trial so I can play with the software itself. Thanks!
#27
03/18/2007 (7:27 pm)
The Demo is the Trial... The only thing you get whit TGEA is the source code. as well as other usefull tools ...but everything you need (mission editor, HUD editor etc) is included in the demo.
Page«First 1 2 Next»