Game Development Community

Torque 3DS Max Exporters - Preview Release

by dsfsd · 07/13/2006 (11:55 am) · 45 comments

So for anyone who doesn't know yet, GarageGames will be releasing brand new 3DS Max Exporters with the next versions of TGE & TSE that get released. These exporters include a huge amount of bug fixes and functionality updates and were developed by Dark Industries from scratch. Big thanks to Matt Summers for his work on these, so please be sure to email him you undying love!

Like I mentioned above, the source code will be included with the next releases of the 3D Engines, however you can download the Max Plugin right now. This is of course, like I said, a preview release, so there may be a little glitchiness or rougheness around the edges still. It's totally usable for work right now, and is fully functional, so don't let that stop you! :)

You can download the exporters here.

The documentation is included in PDF form, so you will need Adobe Acrobat to view it. We plan to include an HTML version with the next release of course. There are still a few holes in the documentation that need to be filled out, so if you feel like contributing back to this, please feel free to hop on over to TDN and edit the docs. If you just want to see the PDF without downloading the Exporters, feel free to check it out here.

These exporters will only work with 3DS Max 7 & 8.

www.garagegames2.com/web/public_files/max_exporters/exporters.gif
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#41
05/01/2007 (6:39 pm)
Thank you Yannick! I appreciate your doing this for us. I'm also looking forward to your HOWTO.
#42
05/02/2007 (1:48 pm)
Okay, Yannick. Thanks again for everything! -m
#43
12/09/2007 (9:30 am)
I tried one of these .dle's for I thought Max 9, but may have been on the other page I got it, but when I tried to use it on Max 9 it said I did not have the .dle as a win32 app and would not load. Any ideas? I am using a 64 bit machine, but never had trouble with .dle's or .dlo's for that matter till now. So did I download the wrong .dle for the interface? I seem to have the rest OK, at least it looks good on my tool bar, just the .dle is not working, but the scripts seem to be fine.
#44
04/09/2008 (6:58 pm)
so is there 3ds max 9 support for this exporter?
#45
05/09/2008 (8:49 am)
Any plans to support MaX 2009?
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