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Torsion Update & TelnetDebugger Fix

by Tom Spilman · 04/03/2006 (3:24 am) · 22 comments

www.sickheadgames.com/images/shbug_03.pngI put out a new update to Torsion today. The build released two weeks ago ended up with a serious bug which would cause the code completion thread to run the CPU usage up to 100%. Please update as soon as possible.

Aside from this critical fix, a few more minor changes made it into this new build...

  • Added automatic check for new version on Torsion startup which can be disabled in Preferences.
  • Added Ctrl+Alt+S as shortcut for Save As.
  • You can convert a selection to uppercase via Ctrl+Shit+U or lowercase via Ctrl+U.
  • Fixed issue with GetProcessId() which caused Torsion to not work on Win9x machines or WinXP machines without Service Pack 1 installed.
  • You can now quickly comment block selections via Ctrl+K and Ctrl+Shift+K to uncomment.
  • Script scanner now properly handles block comments.
  • Fixed bug in script scanner that was locking up the code completion thread.
  • Project name now appears first in the application title.
  • Posted a patch for engine crash issue when debugging.
That last point is an important one. My TelnetDebugger improvements which were merged with 1.4 and TGB had a bug in them that could cause your game to crash when hitting some breakpoints in a debugging session. Before this fix gets merged into HEAD it would be great to get as many people to test it as possible. I encourage anyone who is doing a lot of TorqueScript work to install this fix. All feedback will be greatly appreciated.
Oh and how can anyone post a plan without a screenshot?

www.sickheadgames.com/stuff/tpilot_t.jpg

This is a quick little prototype i put together in about 8 hours (i'm a TGB newbie). Nothing really fancy in the screenshot other than the parallax clouds with shadows. Of course it was was done with Torsion. =)

You can get Torsion at the usual location:

www.sickheadgames.com/images/torsion_r_logo500.jpg

Download Torsion
v1.0.549 Alpha

-- Tom

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.

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#21
04/08/2006 (5:06 pm)
@Luke - Of course my opinion on them is jaded, but it was great learning experience and a generally fun time. I still want to do a indie drag racing game one day and show people the right way to do it. ;)
#22
04/20/2006 (1:18 am)
@Thomas
This is the coolest tool eva!!

Suggestion:
The search/find bar at the top... cant that be a find through files/project? and a ctrl-f a find in file? I use the find through files ALOT!!!
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