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Penguins Arena - Screenhots history (1)

Penguins Arena - Screenhots history (1)
Name:Mathieu
Date Posted:Jun 12, 2007
Rating:Not Rated
Public:YES
Comments:YES
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Christophe start working on what will be Penguins Arena in september 2005:
- 2 teams of 6 players each (if there's not enough players the team is completed with bots)
- to win the round you must be the last on the map
- you died when you fell out of the platform
- all weapons are used to push the ennemis out of the platform
- when a (real) player die he can take control of a remaining bot of his team

Version 0.7 (GID prototype)


More details on my GID .plan


Version 3.5 (Celshading and penguins Oo Oo)



Version 4.0 (Experimentation with celshading)



Version 5.0 (Oups, too much experimentation! Oo)



Version 5.2 (AI markers)



To be continued in a later .plan

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Recent Blog Posts
List:06/12/07 - Penguins Arena - Screenhots history (1)
06/08/07 - Frogames.com
11/27/06 - The mysterious .plan #2
09/25/06 - The mysterious .plan #1
06/08/06 - Mac [2]
06/05/06 - Mac [1]
03/14/06 - Frogames.net
09/22/05 - Prototype FPS

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James Laker (BurNinG)   (Jun 13, 2007 at 08:28 GMT)
Like the idea.... Does look cold... <brrrr>

So what... you push each other in the water... Throw each other with snowballs? At least give us a liiiiittle more :)

Mathieu   (Jun 13, 2007 at 09:08 GMT)
I'll post a .plan next week.
Sabine or Christophe will publish more information in the following weeks, probably when we'll focus on beta testing.

Leroy Frederick   (Jun 13, 2007 at 12:04 GMT)
Good idea Mathieu, I think I might do a retrospective history on the dev of Imitate to make up for the lack of blog updates! Interesting idea, kinda like worms 3d, on penguins :0)

Frank Bignone   (Jun 14, 2007 at 11:11 GMT)
Great idea Mathieu and very nice look & feel.

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