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DIF Stalagmites Rock

DIF Stalagmites Rock
Name:Ben Acord
Date Posted:Aug 25, 2007
Rating:Not Rated
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Please, no "duh" comments. :) There are two screenshots for today but after the most recent rounds of tests I'm pretty sold on using DIF for cliffs, stalagmites, and stalactites. The overall FPS is one key reason.

There are problems with the design of this DIF (scale for one) which is why it still falls into my test phase category. It'll be cleaned up in the not so distant future.

Next up is the final phase of testing; caves. In the meantime, enjoy the stalagmites.



Recent Blog Posts
List:12/11/07 - Change Logger - Released
11/30/07 - Change Log
11/27/07 - Disaster Recovery - for the Enterprise Indie
10/20/07 - Commanding Entrance
09/30/07 - Fun with Caves
09/03/07 - Cave Update
08/25/07 - DIF Stalagmites Rock
08/24/07 - Brush Based Cliff

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Stephan (viKKing) Bondier   (Aug 25, 2007 at 14:52 GMT)
DUH! ;)

Nice. A "bit" (really too much) big, isn't it?
Can't wait for caves.

Ben Acord   (Aug 25, 2007 at 15:09 GMT)
Grande size it. It's like one of those Half-Life 2 towers that can be seen for a bazillion miles.

Richard Van Stone   (Aug 25, 2007 at 19:32 GMT)
That second shot looks rather inappropriate ^_^

Kevin Rogers   (Aug 26, 2007 at 05:22 GMT)
*snicker*

Tim Heldna   (Aug 26, 2007 at 09:29 GMT)
You wish it was that big! :P

Nikhil Sharma   (Aug 26, 2007 at 14:19 GMT)
:)

Leroy Frederick   (Aug 26, 2007 at 22:47 GMT)
Hmm, I thought the first one was more inappropriate ;-P

Ben Acord   (Aug 27, 2007 at 12:47 GMT)
The stalagmite was never intended to appear inappropriate. I kindly ask that comments be kept professional.

Andy Hawkins   (Aug 27, 2007 at 16:19 GMT)
Which engine is this? TGE or TGEA? Looks - well erm - big!

Ben Acord   (Aug 27, 2007 at 17:13 GMT)
TGE 1.5.2

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